Searched refs:Q_REFRACT (Results 1 – 7 of 7) sorted by relevance
95 #define Q_REFRACT 0x000010L macro119 #define QUALITY_6 QUALITY_5-Q_QUICKC+Q_REFRACT
100 #define Q_REFRACT 0x000010L macro117 #define QUALITY_6 QUALITY_5-Q_QUICKC+Q_REFRACT
4042 …Intersect->Object->Interior) != NULL) && (Trans > ADC_Bailout) && (opts.Quality_Flags & Q_REFRACT)) in compute_lighted_texture()4987 …ersection->Object->Interior) != NULL) && (Trans > ADC_Bailout) && (opts.Quality_Flags & Q_REFRACT)) in compute_backtrace_texture()
109 #define Q_REFRACT 0x000010L macro126 #define QUALITY_6 QUALITY_5-Q_QUICKC+Q_REFRACT
4224 …Intersect->Object->Interior) != NULL) && (Trans > ADC_Bailout) && (opts.Quality_Flags & Q_REFRACT)) in compute_lighted_texture()5181 …ersection->Object->Interior) != NULL) && (Trans > ADC_Bailout) && (opts.Quality_Flags & Q_REFRACT)) in compute_backtrace_texture()
630 …or = isect.Object->interior) != NULL) && (Trans > ticket.adcBailout) && (qualityFlags & Q_REFRACT)) in ComputeLightedTexture()
979 …or = isect.Object->interior) != NULL) && (trans > ticket.adcBailout) && (qualityFlags & Q_REFRACT)) in ComputeLightedTexture()