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Searched refs:QuVal_Target_Creature (Results 1 – 7 of 7) sorted by relevance

/dports/games/spellcast/spellcast/
H A Dstupid.c205 QuVal_Target_Creature, spellnum));
210 QuVal_Target_Creature, spellnum));
215 QuVal_Target_Creature, spellnum));
233 numtargs = NumberOfTargets(gameval, QuVal_Target_Creature);
235 targetlist[targnum] = jx | QuVal_Target_Creature;
237 QuVal_Target_Creature, jx);
328 numtargs = NumberOfTargets(gameval, QuVal_Target_Creature);
330 targetlist[targnum] = jx | QuVal_Target_Creature;
332 QuVal_Target_Creature, jx);
421 max = NumberOfBeings(gameval, QuVal_Target_Creature);
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H A Dhandwave.h84 #define QuVal_Target_Creature (512) macro
86 #define QuVal_Target_MASK (QuVal_Target_Wizard | QuVal_Target_Creature | QuVal_Target_Corpse)
H A Dengine.c659 self->targetlist[1][res].index = ix | QuVal_Target_Creature;
661 self->targetlist[1][res].stuff = StuffAboutBeing((game *)self, QuVal_Target_Creature, ix);
676 self->targetlist[2][res].index = ix | QuVal_Target_Creature;
694 else if (targettype==QuVal_Target_Creature) {
712 else if (targettype==QuVal_Target_Creature) {
729 else if (targettype==QuVal_Target_Creature) {
754 else if (targettype==QuVal_Target_Creature) {
778 else if (targettype==QuVal_Target_Creature) {
813 else if (targettype==QuVal_Target_Creature) {
845 else if (targettype==QuVal_Target_Creature) {
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H A Dxquery.c248 numtargs = NumberOfTargets(gameval, QuVal_Target_Creature); in invent_target_lists()
250 tl = jx | QuVal_Target_Creature; in invent_target_lists()
251 realnm = NameOfTarget(gameval, QuVal_Target_Creature, jx); in invent_target_lists()
252 stuff = StuffAboutTarget(gameval, QuVal_Target_Creature, jx); in invent_target_lists()
410 NameOfBeing(gameval, QuVal_Target_Creature,
415 NameOfBeing(gameval, QuVal_Target_Creature,
420 NameOfBeing(gameval, QuVal_Target_Creature,
H A Dxloop.c439 max = NumberOfBeings(gameval, QuVal_Target_Creature);
441 hp = HitPointsOfBeing(gameval, QuVal_Target_Creature, ix);
442 stuff = StuffAboutBeing(gameval, QuVal_Target_Creature, ix);
444 add_statthing(py, ix, QuVal_Target_Creature, hp, stuff);
H A Demonster.c261 numtcre = NumberOfTargets(self, QuVal_Target_Creature);
269 targettype = QuVal_Target_Creature;
307 case QuVal_Target_Creature:
H A Dexecute.c63 case QuVal_Target_Creature:
312 case QuVal_Target_Creature:
346 case QuVal_Target_Creature:
395 case QuVal_Target_Creature: