/dports/games/lordsawar/lordsawar-0.3.2/src/ |
H A D | QuestsManager.cpp | 45 QuestsManager* QuestsManager::s_instance = NULL; 51 QuestsManager* QuestsManager::getInstance() in getInstance() 54 s_instance = new QuestsManager(); in getInstance() 58 QuestsManager* QuestsManager::getInstance(XML_Helper* helper) in getInstance() 67 void QuestsManager::deleteInstance() in deleteInstance() 74 QuestsManager::QuestsManager() in QuestsManager() function in QuestsManager 79 QuestsManager::QuestsManager(XML_Helper* helper) in QuestsManager() function in QuestsManager 86 QuestsManager::~QuestsManager() in ~QuestsManager() 378 void QuestsManager::sharedInit() in sharedInit() 403 void QuestsManager::cleanup() in cleanup() [all …]
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H A D | QuestsManager.h | 53 class QuestsManager : public sigc::trackable 232 static QuestsManager* getInstance(); 243 static QuestsManager* getInstance(XML_Helper* helper); 251 QuestsManager(); 259 QuestsManager(XML_Helper* helper); 262 ~QuestsManager(); 323 static QuestsManager * s_instance;
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H A D | Quest.h | 31 class QuestsManager; variable 85 Quest(QuestsManager& q_mgr, guint32 hero, Type type); 95 Quest(QuestsManager& q_mgr, XML_Helper* helper); 242 QuestsManager& d_q_mgr;
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H A D | QKillHero.h | 50 QuestKillHero(QuestsManager& q_mgr, guint32 hero); 60 QuestKillHero(QuestsManager& q_mgr, XML_Helper* helper); 63 QuestKillHero(QuestsManager& q_mgr, guint32 hero, guint32 victim);
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H A D | QCityOccupy.h | 46 QuestCityOccupy(QuestsManager& q_mgr, guint32 hero); 56 QuestCityOccupy(QuestsManager& q_mgr, XML_Helper* helper); 59 QuestCityOccupy(QuestsManager& q_mgr, guint32 hero, guint32 target);
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H A D | QPillageGold.h | 49 QuestPillageGold(QuestsManager& q_mgr, guint32 hero); 59 QuestPillageGold(QuestsManager& q_mgr, XML_Helper* helper); 62 QuestPillageGold(QuestsManager& q_mgr, guint32 hero, guint32 gold);
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H A D | QCityRaze.h | 46 QuestCityRaze(QuestsManager& q_mgr, guint32 hero); 56 QuestCityRaze(QuestsManager& q_mgr, XML_Helper* helper); 59 QuestCityRaze(QuestsManager& q_mgr, guint32 hero, guint32 target);
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H A D | QCitySack.h | 49 QuestCitySack(QuestsManager& q_mgr, guint32 hero); 59 QuestCitySack(QuestsManager& q_mgr, XML_Helper* helper); 62 QuestCitySack(QuestsManager& q_mgr, guint32 hero, guint32 target);
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H A D | QEnemyArmytype.h | 48 QuestEnemyArmytype(QuestsManager& q_mgr, guint32 hero); 58 QuestEnemyArmytype(QuestsManager& q_mgr, XML_Helper* helper); 61 QuestEnemyArmytype(QuestsManager& q_mgr, guint32 hero, guint32 type_to_kill);
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H A D | QEnemyArmies.h | 49 QuestEnemyArmies(QuestsManager& q_mgr, guint32 hero); 52 QuestEnemyArmies(QuestsManager& q_mgr, guint32 hero, 63 QuestEnemyArmies(QuestsManager& q_mgr, XML_Helper* helper);
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H A D | QPillageGold.cpp | 35 QuestPillageGold::QuestPillageGold(QuestsManager& q_mgr, guint32 hero) in QuestPillageGold() 44 QuestPillageGold::QuestPillageGold(QuestsManager& q_mgr, XML_Helper* helper) in QuestPillageGold() 53 QuestPillageGold::QuestPillageGold(QuestsManager& q_mgr, guint32 hero, guint32 gold) in QuestPillageGold()
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H A D | QEnemyArmies.cpp | 67 QuestEnemyArmies::QuestEnemyArmies(QuestsManager& q_mgr, guint32 hero) in QuestEnemyArmies() 80 QuestEnemyArmies::QuestEnemyArmies(QuestsManager& q_mgr, XML_Helper* helper) in QuestEnemyArmies() 95 QuestEnemyArmies::QuestEnemyArmies(QuestsManager& q_mgr, guint32 hero, in QuestEnemyArmies()
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H A D | QCityOccupy.cpp | 39 QuestCityOccupy::QuestCityOccupy (QuestsManager& mgr, guint32 hero) in QuestCityOccupy() 52 QuestCityOccupy::QuestCityOccupy (QuestsManager& q_mgr, XML_Helper* helper) in QuestCityOccupy() 60 QuestCityOccupy::QuestCityOccupy (QuestsManager& mgr, guint32 hero, guint32 target) in QuestCityOccupy()
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H A D | QCityRaze.cpp | 38 QuestCityRaze::QuestCityRaze (QuestsManager& mgr, guint32 hero) in QuestCityRaze() 51 QuestCityRaze::QuestCityRaze (QuestsManager& q_mgr, XML_Helper* helper) in QuestCityRaze() 59 QuestCityRaze::QuestCityRaze (QuestsManager& mgr, guint32 hero, guint32 target) in QuestCityRaze()
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H A D | QCitySack.cpp | 39 QuestCitySack::QuestCitySack (QuestsManager& mgr, guint32 hero) in QuestCitySack() 52 QuestCitySack::QuestCitySack (QuestsManager& q_mgr, XML_Helper* helper) in QuestCitySack() 61 QuestCitySack::QuestCitySack (QuestsManager& mgr, guint32 hero, guint32 target) in QuestCitySack()
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H A D | QEnemyArmytype.cpp | 68 QuestEnemyArmytype::QuestEnemyArmytype(QuestsManager& q_mgr, guint32 hero) in QuestEnemyArmytype() 79 QuestEnemyArmytype::QuestEnemyArmytype(QuestsManager& q_mgr, XML_Helper* helper) in QuestEnemyArmytype() 87 QuestEnemyArmytype::QuestEnemyArmytype(QuestsManager& q_mgr, guint32 hero, in QuestEnemyArmytype()
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H A D | QKillHero.cpp | 40 QuestKillHero::QuestKillHero(QuestsManager& mgr, guint32 hero) in QuestKillHero() 52 QuestKillHero::QuestKillHero(QuestsManager& q_mgr, XML_Helper* helper) in QuestKillHero() 69 QuestKillHero::QuestKillHero(QuestsManager& q_mgr, guint32 hero, guint32 victim) in QuestKillHero()
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H A D | Quest.cpp | 36 Quest::Quest(QuestsManager& q_mgr, guint32 hero, Type type) in Quest() 48 Quest::Quest(QuestsManager& q_mgr, XML_Helper* helper) in Quest()
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H A D | NextTurnHotseat.cpp | 143 QuestsManager::getInstance()->nextTurn(p); in startTurn()
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H A D | NextTurnNetworked.cpp | 136 QuestsManager::getInstance()->nextTurn(p); in startTurn()
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H A D | Makefile.am | 66 Quest.cpp Quest.h QuestsManager.cpp QuestsManager.h \
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H A D | hero.cpp | 233 return QuestsManager::getInstance()->getHeroQuest(getId()) != NULL; in hasQuest()
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H A D | GameScenario.cpp | 677 helper.registerTag(QuestsManager::d_tag, sigc::mem_fun(this, &GameScenario::load)); in loadWithHelper() 811 retval &= QuestsManager::getInstance()->save(&helper); in saveWithHelper() 993 if (tag == QuestsManager::d_tag) in load() 996 QuestsManager::getInstance(helper); in load() 1552 QuestsManager::deleteInstance(); in cleanup()
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H A D | player.cpp | 1511 QuestsManager::getInstance()->getPlayerQuests(Playerlist::getActiveplayer()); in doHeroGetQuest() 1517 q = QuestsManager::getInstance()->createNewQuest (hero->getId(), except_raze); in doHeroGetQuest() 1688 QuestsManager::getInstance()->cityOccupied(c, getActivestack()); in doCityOccupy() 1745 QuestsManager::getInstance()->cityPillaged(c, s, gold); in doCityPillage() 1797 QuestsManager::getInstance()->citySacked(c, s, gold); in doCitySack() 1817 QuestsManager::getInstance()->cityRazed(c, getActivestack()); in doCityRaze() 2933 if (QuestsManager::getInstance()->getPlayerQuests(this).size() > 0 && in AI_maybeVisitTempleForQuest() 3963 std::vector<Quest*> q = QuestsManager::getInstance()->getPlayerQuests(this); in AI_invadeCityQuestPreference() 4275 QuestsManager::getInstance()->cityOccupied(neutral_city, stack); in doHeroUseItem() 4420 QuestsManager::getInstance()->armyDied(*sit, culprits); in handleDeadArmiesForQuests()
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/dports/games/lordsawar/lordsawar-0.3.2/src/gui/ |
H A D | game-window.cpp | 620 QuestsManager *q = QuestsManager::getInstance(); in setup_signals() 1010 = QuestsManager::getInstance()->getPlayerQuests(player); in on_quests_activated() 1877 QuestsManager *qm = QuestsManager::getInstance(); in on_temple_searched() 1960 QuestsManager *q_mgr = QuestsManager::getInstance(); in hero_has_quest_here()
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