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Searched refs:QuestsManager (Results 1 – 25 of 32) sorted by relevance

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/dports/games/lordsawar/lordsawar-0.3.2/src/
H A DQuestsManager.cpp45 QuestsManager* QuestsManager::s_instance = NULL;
51 QuestsManager* QuestsManager::getInstance() in getInstance()
54 s_instance = new QuestsManager(); in getInstance()
58 QuestsManager* QuestsManager::getInstance(XML_Helper* helper) in getInstance()
67 void QuestsManager::deleteInstance() in deleteInstance()
74 QuestsManager::QuestsManager() in QuestsManager() function in QuestsManager
79 QuestsManager::QuestsManager(XML_Helper* helper) in QuestsManager() function in QuestsManager
86 QuestsManager::~QuestsManager() in ~QuestsManager()
378 void QuestsManager::sharedInit() in sharedInit()
403 void QuestsManager::cleanup() in cleanup()
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H A DQuestsManager.h53 class QuestsManager : public sigc::trackable
232 static QuestsManager* getInstance();
243 static QuestsManager* getInstance(XML_Helper* helper);
251 QuestsManager();
259 QuestsManager(XML_Helper* helper);
262 ~QuestsManager();
323 static QuestsManager * s_instance;
H A DQuest.h31 class QuestsManager; variable
85 Quest(QuestsManager& q_mgr, guint32 hero, Type type);
95 Quest(QuestsManager& q_mgr, XML_Helper* helper);
242 QuestsManager& d_q_mgr;
H A DQKillHero.h50 QuestKillHero(QuestsManager& q_mgr, guint32 hero);
60 QuestKillHero(QuestsManager& q_mgr, XML_Helper* helper);
63 QuestKillHero(QuestsManager& q_mgr, guint32 hero, guint32 victim);
H A DQCityOccupy.h46 QuestCityOccupy(QuestsManager& q_mgr, guint32 hero);
56 QuestCityOccupy(QuestsManager& q_mgr, XML_Helper* helper);
59 QuestCityOccupy(QuestsManager& q_mgr, guint32 hero, guint32 target);
H A DQPillageGold.h49 QuestPillageGold(QuestsManager& q_mgr, guint32 hero);
59 QuestPillageGold(QuestsManager& q_mgr, XML_Helper* helper);
62 QuestPillageGold(QuestsManager& q_mgr, guint32 hero, guint32 gold);
H A DQCityRaze.h46 QuestCityRaze(QuestsManager& q_mgr, guint32 hero);
56 QuestCityRaze(QuestsManager& q_mgr, XML_Helper* helper);
59 QuestCityRaze(QuestsManager& q_mgr, guint32 hero, guint32 target);
H A DQCitySack.h49 QuestCitySack(QuestsManager& q_mgr, guint32 hero);
59 QuestCitySack(QuestsManager& q_mgr, XML_Helper* helper);
62 QuestCitySack(QuestsManager& q_mgr, guint32 hero, guint32 target);
H A DQEnemyArmytype.h48 QuestEnemyArmytype(QuestsManager& q_mgr, guint32 hero);
58 QuestEnemyArmytype(QuestsManager& q_mgr, XML_Helper* helper);
61 QuestEnemyArmytype(QuestsManager& q_mgr, guint32 hero, guint32 type_to_kill);
H A DQEnemyArmies.h49 QuestEnemyArmies(QuestsManager& q_mgr, guint32 hero);
52 QuestEnemyArmies(QuestsManager& q_mgr, guint32 hero,
63 QuestEnemyArmies(QuestsManager& q_mgr, XML_Helper* helper);
H A DQPillageGold.cpp35 QuestPillageGold::QuestPillageGold(QuestsManager& q_mgr, guint32 hero) in QuestPillageGold()
44 QuestPillageGold::QuestPillageGold(QuestsManager& q_mgr, XML_Helper* helper) in QuestPillageGold()
53 QuestPillageGold::QuestPillageGold(QuestsManager& q_mgr, guint32 hero, guint32 gold) in QuestPillageGold()
H A DQEnemyArmies.cpp67 QuestEnemyArmies::QuestEnemyArmies(QuestsManager& q_mgr, guint32 hero) in QuestEnemyArmies()
80 QuestEnemyArmies::QuestEnemyArmies(QuestsManager& q_mgr, XML_Helper* helper) in QuestEnemyArmies()
95 QuestEnemyArmies::QuestEnemyArmies(QuestsManager& q_mgr, guint32 hero, in QuestEnemyArmies()
H A DQCityOccupy.cpp39 QuestCityOccupy::QuestCityOccupy (QuestsManager& mgr, guint32 hero) in QuestCityOccupy()
52 QuestCityOccupy::QuestCityOccupy (QuestsManager& q_mgr, XML_Helper* helper) in QuestCityOccupy()
60 QuestCityOccupy::QuestCityOccupy (QuestsManager& mgr, guint32 hero, guint32 target) in QuestCityOccupy()
H A DQCityRaze.cpp38 QuestCityRaze::QuestCityRaze (QuestsManager& mgr, guint32 hero) in QuestCityRaze()
51 QuestCityRaze::QuestCityRaze (QuestsManager& q_mgr, XML_Helper* helper) in QuestCityRaze()
59 QuestCityRaze::QuestCityRaze (QuestsManager& mgr, guint32 hero, guint32 target) in QuestCityRaze()
H A DQCitySack.cpp39 QuestCitySack::QuestCitySack (QuestsManager& mgr, guint32 hero) in QuestCitySack()
52 QuestCitySack::QuestCitySack (QuestsManager& q_mgr, XML_Helper* helper) in QuestCitySack()
61 QuestCitySack::QuestCitySack (QuestsManager& mgr, guint32 hero, guint32 target) in QuestCitySack()
H A DQEnemyArmytype.cpp68 QuestEnemyArmytype::QuestEnemyArmytype(QuestsManager& q_mgr, guint32 hero) in QuestEnemyArmytype()
79 QuestEnemyArmytype::QuestEnemyArmytype(QuestsManager& q_mgr, XML_Helper* helper) in QuestEnemyArmytype()
87 QuestEnemyArmytype::QuestEnemyArmytype(QuestsManager& q_mgr, guint32 hero, in QuestEnemyArmytype()
H A DQKillHero.cpp40 QuestKillHero::QuestKillHero(QuestsManager& mgr, guint32 hero) in QuestKillHero()
52 QuestKillHero::QuestKillHero(QuestsManager& q_mgr, XML_Helper* helper) in QuestKillHero()
69 QuestKillHero::QuestKillHero(QuestsManager& q_mgr, guint32 hero, guint32 victim) in QuestKillHero()
H A DQuest.cpp36 Quest::Quest(QuestsManager& q_mgr, guint32 hero, Type type) in Quest()
48 Quest::Quest(QuestsManager& q_mgr, XML_Helper* helper) in Quest()
H A DNextTurnHotseat.cpp143 QuestsManager::getInstance()->nextTurn(p); in startTurn()
H A DNextTurnNetworked.cpp136 QuestsManager::getInstance()->nextTurn(p); in startTurn()
H A DMakefile.am66 Quest.cpp Quest.h QuestsManager.cpp QuestsManager.h \
H A Dhero.cpp233 return QuestsManager::getInstance()->getHeroQuest(getId()) != NULL; in hasQuest()
H A DGameScenario.cpp677 helper.registerTag(QuestsManager::d_tag, sigc::mem_fun(this, &GameScenario::load)); in loadWithHelper()
811 retval &= QuestsManager::getInstance()->save(&helper); in saveWithHelper()
993 if (tag == QuestsManager::d_tag) in load()
996 QuestsManager::getInstance(helper); in load()
1552 QuestsManager::deleteInstance(); in cleanup()
H A Dplayer.cpp1511 QuestsManager::getInstance()->getPlayerQuests(Playerlist::getActiveplayer()); in doHeroGetQuest()
1517 q = QuestsManager::getInstance()->createNewQuest (hero->getId(), except_raze); in doHeroGetQuest()
1688 QuestsManager::getInstance()->cityOccupied(c, getActivestack()); in doCityOccupy()
1745 QuestsManager::getInstance()->cityPillaged(c, s, gold); in doCityPillage()
1797 QuestsManager::getInstance()->citySacked(c, s, gold); in doCitySack()
1817 QuestsManager::getInstance()->cityRazed(c, getActivestack()); in doCityRaze()
2933 if (QuestsManager::getInstance()->getPlayerQuests(this).size() > 0 && in AI_maybeVisitTempleForQuest()
3963 std::vector<Quest*> q = QuestsManager::getInstance()->getPlayerQuests(this); in AI_invadeCityQuestPreference()
4275 QuestsManager::getInstance()->cityOccupied(neutral_city, stack); in doHeroUseItem()
4420 QuestsManager::getInstance()->armyDied(*sit, culprits); in handleDeadArmiesForQuests()
/dports/games/lordsawar/lordsawar-0.3.2/src/gui/
H A Dgame-window.cpp620 QuestsManager *q = QuestsManager::getInstance(); in setup_signals()
1010 = QuestsManager::getInstance()->getPlayerQuests(player); in on_quests_activated()
1877 QuestsManager *qm = QuestsManager::getInstance(); in on_temple_searched()
1960 QuestsManager *q_mgr = QuestsManager::getInstance(); in hero_has_quest_here()

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