Searched refs:RANDOM_ANIM_FIRSTBIGMERC (Results 1 – 3 of 3) sorted by relevance
21 #define RANDOM_ANIM_FIRSTBIGMERC 0x04 macro
1478 …if ( ( pAnimDef->ubFlags & RANDOM_ANIM_FIRSTBIGMERC ) && ( pSoldier->uiAnimSubFlags & SUB_ANIM_BIG… in AdjustToNextAnimationFrame()
1139 gRandomAnimDefs[BIGMALE][2].ubFlags = RANDOM_ANIM_CASUAL | RANDOM_ANIM_FIRSTBIGMERC; in InitAnimationSurfacesPerBodytype()1146 gRandomAnimDefs[BIGMALE][3].ubFlags = RANDOM_ANIM_FIRSTBIGMERC; in InitAnimationSurfacesPerBodytype()