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Searched refs:RANDOM_ANIM_FIRSTBIGMERC (Results 1 – 3 of 3) sorted by relevance

/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Tactical/
H A DAnimation_Control.h21 #define RANDOM_ANIM_FIRSTBIGMERC 0x04 macro
H A DSoldier_Ani.cc1478 …if ( ( pAnimDef->ubFlags & RANDOM_ANIM_FIRSTBIGMERC ) && ( pSoldier->uiAnimSubFlags & SUB_ANIM_BIG… in AdjustToNextAnimationFrame()
H A DAnimation_Control.cc1139 gRandomAnimDefs[BIGMALE][2].ubFlags = RANDOM_ANIM_CASUAL | RANDOM_ANIM_FIRSTBIGMERC; in InitAnimationSurfacesPerBodytype()
1146 gRandomAnimDefs[BIGMALE][3].ubFlags = RANDOM_ANIM_FIRSTBIGMERC; in InitAnimationSurfacesPerBodytype()