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Searched refs:RAW_SCREEN_WIDTH (Results 1 – 1 of 1) sorted by relevance

/dports/games/powder/powder118_src/
H A Dgfxengine.cpp70 #define RAW_SCREEN_WIDTH 256 macro
77 #define RAW_SCREEN_WIDTH (TILEWIDTH * 32) macro
82 #define RAW_SCREEN_WIDTH 240 macro
639 screen -= TILEWIDTH + 2*TILEHEIGHT * RAW_SCREEN_WIDTH; in gfx_reblitslugandblood()
641 if (RAW_SCREEN_WIDTH != PLATE_WIDTH || in gfx_reblitslugandblood()
647 for (x = 0; x < RAW_SCREEN_WIDTH; x++) in gfx_reblitslugandblood()
661 screen[y*RAW_SCREEN_WIDTH+x] = bmp_slug_and_blood[y*PLATE_WIDTH+x]; in gfx_reblitslugandblood()
1212 x += y * RAW_SCREEN_WIDTH; in gfx_printcharraw()
1232 screen += RAW_SCREEN_WIDTH - TILEWIDTH; in gfx_printcharraw()
1269 x += y * RAW_SCREEN_WIDTH; in gfx_printcolourcharraw()
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