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Searched refs:RAY_OBB (Results 1 – 11 of 11) sorted by relevance

/dports/graphics/urho3d/Urho3D-1.7.1/Source/Urho3D/LuaScript/pkgs/Graphics/
H A DOctreeQuery.pkg15 RAY_OBB,
/dports/graphics/urho3d/Urho3D-1.7.1/Source/Urho3D/Graphics/
H A DOctreeQuery.h180 RAY_OBB, enumerator
H A DTerrainPatch.cpp85 case RAY_OBB: in ProcessRayQuery()
H A DStaticModelGroup.cpp133 if (level >= RAY_OBB && distance < query.maxDistance_) in ProcessRayQuery()
H A DStaticModel.cpp86 case RAY_OBB: in ProcessRayQuery()
H A DCustomGeometry.cpp92 case RAY_OBB: in ProcessRayQuery()
H A DLight.cpp197 case RAY_OBB: in ProcessRayQuery()
/dports/graphics/urho3d/Urho3D-1.7.1/Source/Urho3D/AngelScript/
H A DGraphicsAPI.cpp2169 engine->RegisterEnumValue("RayQueryLevel", "RAY_OBB", RAY_OBB); in RegisterOctree()
/dports/graphics/urho3d/Urho3D-1.7.1/Docs/
H A DAngelScriptAPI.h15711 RAY_OBB, enumerator
H A DLuaScriptAPI.dox8429 - int RAY_OBB
H A DScriptAPI.dox16291 - RAY_OBB