/dports/games/tesseract-data/tesseract/src/shared/ |
H A D | iengine.h | 46 enum { RAY_BB = 1, RAY_POLY = 3, RAY_ALPHAPOLY = 7, RAY_ENTS = 9, RAY_CLIPMAT = 16, RAY_SKIPFIRST =… enumerator
|
/dports/games/tesseract/tesseract/src/shared/ |
H A D | iengine.h | 46 enum { RAY_BB = 1, RAY_POLY = 3, RAY_ALPHAPOLY = 7, RAY_ENTS = 9, RAY_CLIPMAT = 16, RAY_SKIPFIRST =… enumerator
|
/dports/games/bloodfrontier/bloodfrontier/src/engine/ |
H A D | physics.cpp | 304 if((dist>0 || !(mode&RAY_SKIPFIRST)) && in raycube() 332 if(raycubeintersect(c, v, ray, dent-dist, f) && (dist+f>0 || !(mode&RAY_SKIPFIRST))) in raycube()
|
H A D | rendergl.cpp | 643 if(raycubepos(o, dir, pos, 0, RAY_CLIPMAT|RAY_SKIPFIRST) == -1) in findorientation()
|
H A D | octaedit.cpp | 323 | RAY_SKIPFIRST in cursorupdate()
|
/dports/games/bloodfrontier/bloodfrontier/src/shared/ |
H A D | iengine.h | 24 enum { RAY_BB = 1, RAY_POLY = 3, RAY_ALPHAPOLY = 7, RAY_ENTS = 9, RAY_CLIPMAT = 16, RAY_SKIPFIRST =… enumerator
|
/dports/games/sauerbraten/sauerbraten/src/shared/ |
H A D | iengine.h | 46 enum { RAY_BB = 1, RAY_POLY = 3, RAY_ALPHAPOLY = 7, RAY_ENTS = 9, RAY_CLIPMAT = 16, RAY_SKIPFIRST =… enumerator
|
/dports/games/redeclipse/base-2.0.0/src/shared/ |
H A D | iengine.h | 38 enum { RAY_BB = 1, RAY_POLY = 3, RAY_ALPHAPOLY = 7, RAY_ENTS = 9, RAY_CLIPMAT = 16, RAY_SKIPFIRST =… enumerator
|
/dports/games/redeclipse16/base-1.6.0/src/engine/ |
H A D | physics.cpp | 316 if((dist>0 || !(mode&RAY_SKIPFIRST)) && in raycube() 345 …eintersect(p, c, v, ray, invray, dent-dist, f) && (dist+f>0 || !(mode&RAY_SKIPFIRST)) && (!(mode&R… in raycube()
|
H A D | rendergl.cpp | 636 if(raycubepos(o, dir, pos, 0, RAY_CLIPMAT|RAY_SKIPFIRST) == -1) in findorientation()
|
/dports/games/redeclipse/base-2.0.0/src/engine/ |
H A D | physics.cpp | 307 if((dist>0 || !(mode&RAY_SKIPFIRST)) && in raycube() 337 …eintersect(p, c, v, ray, invray, dent-dist, f) && (dist+f>0 || !(mode&RAY_SKIPFIRST)) && (!(mode&R… in raycube()
|
H A D | rendergl.cpp | 1271 if(raycubepos(o, dir, pos, 0, RAY_CLIPMAT|RAY_SKIPFIRST) == -1) in findorientation() 1299 if(raycubepos(camera1->o, camdir, worldpos, 0, RAY_CLIPMAT|RAY_SKIPFIRST) == -1) in setcammatrix()
|
/dports/games/redeclipse16/base-1.6.0/src/shared/ |
H A D | iengine.h | 40 enum { RAY_BB = 1, RAY_POLY = 3, RAY_ALPHAPOLY = 7, RAY_ENTS = 9, RAY_CLIPMAT = 16, RAY_SKIPFIRST =… enumerator
|
/dports/games/tesseract-data/tesseract/src/engine/ |
H A D | physics.cpp | 293 if((dist>0 || !(mode&RAY_SKIPFIRST)) && in raycube() 323 …eintersect(p, c, v, ray, invray, dent-dist, f) && (dist+f>0 || !(mode&RAY_SKIPFIRST)) && (!(mode&R… in raycube()
|
H A D | rendergl.cpp | 1274 if(raycubepos(camera1->o, camdir, worldpos, 0, RAY_CLIPMAT|RAY_SKIPFIRST) == -1) in setcammatrix()
|
H A D | octaedit.cpp | 336 | RAY_SKIPFIRST in rendereditcursor()
|
/dports/games/tesseract/tesseract/src/engine/ |
H A D | physics.cpp | 293 if((dist>0 || !(mode&RAY_SKIPFIRST)) && in raycube() 323 …eintersect(p, c, v, ray, invray, dent-dist, f) && (dist+f>0 || !(mode&RAY_SKIPFIRST)) && (!(mode&R… in raycube()
|
H A D | octaedit.cpp | 336 | RAY_SKIPFIRST in rendereditcursor()
|
H A D | rendergl.cpp | 1274 if(raycubepos(camera1->o, camdir, worldpos, 0, RAY_CLIPMAT|RAY_SKIPFIRST) == -1) in setcammatrix()
|
/dports/games/sauerbraten/sauerbraten/src/engine/ |
H A D | physics.cpp | 270 if((dist>0 || !(mode&RAY_SKIPFIRST)) && in raycube() 287 if(raycubeintersect(p, c, v, ray, invray, f) && (dist+f>0 || !(mode&RAY_SKIPFIRST))) in raycube()
|
H A D | rendergl.cpp | 647 if(raycubepos(camera1->o, camdir, worldpos, 0, RAY_CLIPMAT|RAY_SKIPFIRST) == -1) in setcammatrix()
|
H A D | octaedit.cpp | 397 | RAY_SKIPFIRST in rendereditcursor()
|
/dports/games/tesseract-data/tesseract/src/game/ |
H A D | ai.cpp | 549 if(raycubepos(o, dir, pos, 0, RAY_CLIPMAT|RAY_SKIPFIRST) == -1) in findorientation()
|
/dports/games/tesseract/tesseract/src/game/ |
H A D | ai.cpp | 549 if(raycubepos(o, dir, pos, 0, RAY_CLIPMAT|RAY_SKIPFIRST) == -1) in findorientation()
|
/dports/games/sauerbraten/sauerbraten/src/fpsgame/ |
H A D | ai.cpp | 566 if(raycubepos(o, dir, pos, 0, RAY_CLIPMAT|RAY_SKIPFIRST) == -1) in findorientation()
|