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Searched refs:RECRUITHEROES_INDEX (Results 1 – 4 of 4) sorted by relevance

/dports/games/wyrmgus/Wyrmgus-3.5.4/src/action/
H A Daction_still.cpp277 …|| (unit.Container->Type->BoolFlag[RECRUITHEROES_INDEX].value && unit.Character && unit.Player->Ty… in LeaveShelter()
/dports/games/wyrmgus/Wyrmgus-3.5.4/src/ai/
H A Dai.cpp287 …!hero_recruiter->IsAliveOnMap() || !hero_recruiter->Type->BoolFlag[RECRUITHEROES_INDEX].value || h… in AiCheckUnits()
317 …ayer->HeroCooldownTimer == 0 && mercenary_building->Type->BoolFlag[RECRUITHEROES_INDEX].value && !… in AiCheckUnits()
/dports/games/wyrmgus/Wyrmgus-3.5.4/src/include/unit/
H A Dunittype.h206 RECRUITHEROES_INDEX, enumerator
/dports/games/wyrmgus/Wyrmgus-3.5.4/src/unit/
H A Dunit.cpp2347 …if (!this->Type->BoolFlag[RECRUITHEROES_INDEX].value && this->Type->SoldUnits.empty() && this->Sol… in UpdateSoldUnits()
2363 …if (this->Type->BoolFlag[RECRUITHEROES_INDEX].value && !IsNetworkGame()) { // allow heroes to be r… in UpdateSoldUnits()