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Searched refs:REDRAW_BUTTONS (Results 1 – 4 of 4) sorted by relevance

/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/game/
H A Dgame_interface.h60 REDRAW_BUTTONS = 0x08, enumerator
H A Dgame_interface.cpp193 if ( ( hideInterface && conf.ShowButtons() ) || ( combinedRedraw & REDRAW_BUTTONS ) ) in Redraw()
H A Dgame_startgame.cpp558 Redraw( REDRAW_RADAR | REDRAW_ICONS | REDRAW_BUTTONS | REDRAW_STATUS | REDRAW_BORDER ); in StartGame()
725 …Redraw( REDRAW_GAMEAREA | REDRAW_RADAR | REDRAW_ICONS | REDRAW_BUTTONS | REDRAW_STATUS | REDRAW_BO… in HumanTurn()
/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/gui/
H A Dinterface_buttons.cpp45 interface.SetRedraw( REDRAW_BUTTONS ); in SetRedraw()