Searched refs:REDRAW_CASTLES (Results 1 – 4 of 4) sorted by relevance
59 REDRAW_CASTLES = 0x04, enumerator66 REDRAW_ICONS = REDRAW_HEROES | REDRAW_CASTLES,
190 else if ( combinedRedraw & REDRAW_CASTLES ) in Redraw()
295 interface.SetRedraw( REDRAW_CASTLES ); in SetRedraw()
913 Interface::Basic::Get().SetRedraw( Interface::REDRAW_CASTLES ); in ActionToCastle()930 Interface::Basic::Get().SetRedraw( Interface::REDRAW_CASTLES ); in ActionToCastle()