Searched refs:REDRAW_RADAR (Results 1 – 7 of 7) sorted by relevance
57 REDRAW_RADAR = 0x01, enumerator
183 if ( ( hideInterface && conf.ShowRadar() ) || ( combinedRedraw & REDRAW_RADAR ) ) in Redraw()
558 Redraw( REDRAW_RADAR | REDRAW_ICONS | REDRAW_BUTTONS | REDRAW_STATUS | REDRAW_BORDER ); in StartGame()725 …Redraw( REDRAW_GAMEAREA | REDRAW_RADAR | REDRAW_ICONS | REDRAW_BUTTONS | REDRAW_STATUS | REDRAW_BO… in HumanTurn()
216 SetRedraw( REDRAW_GAMEAREA | REDRAW_RADAR ); in RedrawFocus()
219 interface.SetRedraw( REDRAW_RADAR ); in SetRedraw()
489 basicInterface.Redraw( Interface::REDRAW_RADAR ); in showSystemOptionsDialog()
395 I.SetRedraw( Interface::REDRAW_GAMEAREA | Interface::REDRAW_RADAR ); in Action()