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Searched refs:REL_NGB_EDGE_L (Results 1 – 3 of 3) sorted by relevance

/dports/games/spring/spring_98.0/rts/Sim/Path/QTPFS/
H A DNode.cpp77 rel |= ((xmin() == ngb->xmax()) * REL_NGB_EDGE_L); in GetNeighborRelation()
123 …case REL_NGB_EDGE_T | REL_NGB_EDGE_L: { p.x = xmin() * SQUARE_SIZE; p.z = zmin() * SQUARE_SIZE; } … in GetNeighborEdgeTransitionPoint()
126 …case REL_NGB_EDGE_B | REL_NGB_EDGE_L: { p.x = xmin() * SQUARE_SIZE; p.z = zmax() * SQUARE_SIZE; } … in GetNeighborEdgeTransitionPoint()
137 …case REL_NGB_EDGE_L: { p.z = Clamp(CAST(pos.z / SQUARE_SIZE), minz, maxz) * SQUARE_SIZE; p.x = min… in GetNeighborEdgeTransitionPoint()
149 …case REL_NGB_EDGE_L: { p.x = xmin() * SQUARE_SIZE; p.z = midz * SQUARE_SIZE; } … in GetNeighborEdgeTransitionPoint()
751 ngbRels |= REL_NGB_EDGE_L; in UpdateNeighborCache()
808 if ((ngbRels & REL_NGB_EDGE_L) != 0) { in UpdateNeighborCache()
H A DPathEnums.hpp17 REL_NGB_EDGE_L = 8, // left-edge neighbor enumerator
H A DPathSearch.cpp416 const bool vEdge = (((ngbRel & REL_NGB_EDGE_L) != 0) || ((ngbRel & REL_NGB_EDGE_R) != 0)); in SmoothPath()