Searched refs:RENDERMAN_MOTION_BLOCK (Results 1 – 1 of 1) sorted by relevance
403 const unsigned int RENDERMAN_MOTION_BLOCK = RENDERMAN_OBJECT_BLOCK << 1; variable404 const unsigned int RENDERMAN_SOLID_PRIMITIVE_BLOCK = RENDERMAN_MOTION_BLOCK << 1;417 | RENDERMAN_MOTION_BLOCK430 …OCK | RENDERMAN_SOLID_PRIMITIVE_BLOCK | RENDERMAN_OBJECT_BLOCK | RENDERMAN_MOTION_BLOCK | RENDERMA…433 …OCK | RENDERMAN_SOLID_PRIMITIVE_BLOCK | RENDERMAN_OBJECT_BLOCK | RENDERMAN_MOTION_BLOCK | RENDERMA…436 …OCK | RENDERMAN_SOLID_PRIMITIVE_BLOCK | RENDERMAN_OBJECT_BLOCK | RENDERMAN_MOTION_BLOCK | RENDERMA…2367 currentBlock = RENDERMAN_MOTION_BLOCK; in RiMotionBeginV()2372 if (check("RiMotionEnd",RENDERMAN_MOTION_BLOCK)) return; in RiMotionEnd()2374 if (currentBlock != RENDERMAN_MOTION_BLOCK) { in RiMotionEnd()