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Searched refs:REPEAT_BUTTON_DOWN (Results 1 – 5 of 5) sorted by relevance

/dports/games/freeorion/freeorion-0.4.10.2/GG/src/
H A DStyleFactory.cpp141 { return NewButton("", nullptr, color, CLR_BLACK, INTERACTIVE | REPEAT_BUTTON_DOWN); } in NewScrollUpButton()
144 { return NewButton("", nullptr, color, CLR_BLACK, INTERACTIVE | REPEAT_BUTTON_DOWN); } in NewScrollDownButton()
150 { return NewButton("", nullptr, color, CLR_BLACK, INTERACTIVE | REPEAT_BUTTON_DOWN); } in NewScrollLeftButton()
153 { return NewButton("", nullptr, color, CLR_BLACK, INTERACTIVE | REPEAT_BUTTON_DOWN); } in NewScrollRightButton()
165 { return NewButton("+", font, color, CLR_BLACK, INTERACTIVE | REPEAT_BUTTON_DOWN); } in NewSpinIncrButton()
168 { return NewButton("-", font, color, CLR_BLACK, INTERACTIVE | REPEAT_BUTTON_DOWN); } in NewSpinDecrButton()
H A DWnd.cpp119 const WndFlag GG::REPEAT_BUTTON_DOWN (1 << 1); member in GG
134 spec.insert(REPEAT_BUTTON_DOWN, "REPEAT_BUTTON_DOWN", true); in RegisterWndFlags()
224 { return m_flags & REPEAT_BUTTON_DOWN; } in RepeatButtonDown()
H A DScroll.cpp56 Control(X0, Y0, X1, Y1, INTERACTIVE | REPEAT_BUTTON_DOWN), in Scroll()
/dports/games/freeorion/freeorion-0.4.10.2/UI/
H A DCUIStyle.cpp115 …d::Create<CUIArrowButton>(ShapeOrientation::UP, false, GG::INTERACTIVE | GG::REPEAT_BUTTON_DOWN); } in NewSpinIncrButton()
119 …:Create<CUIArrowButton>(ShapeOrientation::DOWN, false, GG::INTERACTIVE | GG::REPEAT_BUTTON_DOWN); } in NewSpinDecrButton()
/dports/games/freeorion/freeorion-0.4.10.2/GG/GG/
H A DWnd.h62 extern GG_API const WndFlag REPEAT_BUTTON_DOWN;