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Searched refs:REPLY_TIMEOUT (Results 1 – 7 of 7) sorted by relevance

/dports/dns/dns2tcp/dns2tcp-0.5.2/client/includes/
H A Dclient.h38 #define REPLY_TIMEOUT 1 /* 1s */ macro
/dports/games/dhewm3/dhewm3-1.5.1/neo/framework/async/
H A DServerScan.h127 static const int REPLY_TIMEOUT = 999; // how long should we wait for a reply from a game server variable
H A DServerScan.cpp314 int timeout_limit = Sys_Milliseconds() - REPLY_TIMEOUT; in RunFrame()
/dports/dns/dns2tcp/dns2tcp-0.5.2/client/
H A Dqueue.c116 queue->timeout.tv_sec = tv.tv_sec + REPLY_TIMEOUT; in queue_send()
/dports/security/samhain/samhain-4.4.3/src/
H A Dsh_static.c895 #define REPLY_TIMEOUT 10 macro
1340 tv.tv_sec = REPLY_TIMEOUT; in __dns_lookup()
/dports/security/samhain-server/samhain-4.4.3/src/
H A Dsh_static.c895 #define REPLY_TIMEOUT 10 macro
1340 tv.tv_sec = REPLY_TIMEOUT; in __dns_lookup()
/dports/security/samhain-client/samhain-4.4.3/src/
H A Dsh_static.c895 #define REPLY_TIMEOUT 10 macro
1340 tv.tv_sec = REPLY_TIMEOUT; in __dns_lookup()