Home
last modified time | relevance | path

Searched refs:REQUIRES_STATUS (Results 1 – 6 of 6) sorted by relevance

/dports/games/flare-engine/flare-engine-1.12/src/api/
H A DMapSaver.h68 REQUIRES_STATUS = 12, enumerator
H A DMapSaver.cpp36 EVENT_COMPONENT_NAME[EC::REQUIRES_STATUS] = "requires_status"; in MapSaver()
465 else if (e.type == EC::REQUIRES_STATUS) {
468 while (i+1 < components.size() && components[i+1].type == EC::REQUIRES_STATUS)
/dports/games/flare-engine/flare-engine-1.12/src/
H A DEventManager.h46 REQUIRES_STATUS = 12, enumerator
H A DCampaignManager.cpp240 if (ec.type == EventComponent::REQUIRES_STATUS) { in checkAllRequirements()
H A DEventManager.cpp333 e->type = EventComponent::REQUIRES_STATUS; in loadEventComponentString()
343 e->type = EventComponent::REQUIRES_STATUS; in loadEventComponentString()
H A DNPC.cpp567 if (dialog[dialog_node][event_cursor].type == EventComponent::REQUIRES_STATUS) { in processDialog()