Searched refs:RESERVED_PENS (Results 1 – 1 of 1) sorted by relevance
36 #define RESERVED_PENS 2 macro86 total_shrinked_pens = Machine->drv->total_colors + RESERVED_PENS; in palette_start()345 for (i = 0;i < RESERVED_PENS;i++) in palette_init()354 shrinked_palette[3*(i+RESERVED_PENS) + 0] = game_palette[3*i + 0]; in palette_init()355 shrinked_palette[3*(i+RESERVED_PENS) + 1] = game_palette[3*i + 1]; in palette_init()363 Machine->pens[i] = shrinked_pens[i + RESERVED_PENS]; in palette_init()434 osd_modify_pen(shrinked_pens[color + RESERVED_PENS],red,green,blue); in palette_change_color_16_palettized()786 Machine->pens[color] = shrinked_pens[color + RESERVED_PENS]; in palette_recalc_16_palettized()847 if (pen < RESERVED_PENS) in palette_recalc_8()946 first_free_pen = RESERVED_PENS; in palette_recalc_8()[all …]