Searched refs:RETURN_NULL_IF_ABANDONED (Results 1 – 15 of 15) sorted by relevance
47 #define RETURN_NULL_IF_ABANDONED if (this->abandoned()) { return nullptr; } macro
126 #define RETURN_NULL_IF_ABANDONED if (fContext->priv().abandoned()) { return nullptr; } macro
124 #define RETURN_NULL_IF_ABANDONED if (fContext->priv().abandoned()) { return nullptr; } macro
33 #define RETURN_NULL_IF_ABANDONED if (fDrawingManager->wasAbandoned()) { return nullptr; } macro
53 #define RETURN_NULL_IF_ABANDONED if (fDrawingManager->wasAbandoned()) { return nullptr; } macro
61 #define RETURN_NULL_IF_ABANDONED if (fDrawingManager->wasAbandoned()) { return nullptr; } macro
97 #define RETURN_NULL_IF_ABANDONED if (this->drawingManager()->wasAbandoned()) { return nullptr; } macro
80 #define RETURN_NULL_IF_ABANDONED if (fContext->abandoned()) { return nullptr; } macro