Searched refs:REWARD_LOOT (Results 1 – 3 of 3) sorted by relevance
85 REWARD_LOOT = 29, enumerator
63 REWARD_LOOT = 29, enumerator
565 e->type = EventComponent::REWARD_LOOT; in loadEventComponentString()882 else if (ec->type == EventComponent::REWARD_LOOT) { in executeEventInternal()