Searched refs:REWARD_XP (Results 1 – 5 of 5) sorted by relevance
82 REWARD_XP = 26, enumerator
50 EVENT_COMPONENT_NAME[EC::REWARD_XP] = "reward_xp"; in MapSaver()563 else if (e.type == EC::REWARD_XP) {
60 REWARD_XP = 26, enumerator
520 e->type = EventComponent::REWARD_XP; in loadEventComponentString()873 else if (ec->type == EventComponent::REWARD_XP) { in executeEventInternal()
67 private static final int REWARD_XP = 30; field in MazeGenerator563 player.addXP(REWARD_XP); in rewardPlayer()