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Searched refs:RE_current_scene_update_cb (Results 1 – 3 of 3) sorted by relevance

/dports/graphics/blender/blender-2.91.0/source/blender/render/extern/include/
H A DRE_pipeline.h339 void RE_current_scene_update_cb(struct Render *re,
/dports/graphics/blender/blender-2.91.0/source/blender/editors/render/
H A Drender_internal.c1041 RE_current_scene_update_cb(re, rj, current_scene_update); in screen_render_invoke()
/dports/graphics/blender/blender-2.91.0/source/blender/render/intern/source/
H A Dpipeline.c1055 void RE_current_scene_update_cb(Render *re, void *handle, void (*f)(void *handle, Scene *scene)) in RE_current_scene_update_cb() function