Searched refs:RF0_DROP_3D2 (Results 1 – 3 of 3) sorted by relevance
39 #define RF0_DROP_3D2 0x04000000 /* Drop 3d2 items/gold */
3309 #define RF0_DROP_3D2 0x04000000 /* Drop 3d2 items/gold */ macro3786 #define RF_DROP_3D2 0, RF0_DROP_3D2
2160 if (flags1 & (RF0_DROP_3D2)) i += 6; in spoil_mon_info()