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Searched refs:RF1_AURA_ELEC (Results 1 – 5 of 5) sorted by relevance

/dports/games/zangband/zangband/src/
H A Dl-monst.pkg64 #define RF1_AURA_ELEC 0x00008000 /* Shocks in melee */
H A Ddefines.h3334 #define RF1_AURA_ELEC 0x00008000 /* Shocks in melee */ macro
3811 #define RF_AURA_ELEC 1, RF1_AURA_ELEC
H A Dcmd1.c988 r_ptr->r_flags[1] |= RF1_AURA_ELEC; in touch_zap_player()
H A Dwizard1.c1796 if (flags2 & (RF1_AURA_ELEC)) in spoil_mon_info()
H A Dmelee2.c2066 tr_ptr->r_flags[1] |= RF1_AURA_ELEC; in monst_attack_monst()