Home
last modified time | relevance | path

Searched refs:RF2_RES_WATE (Results 1 – 4 of 4) sorted by relevance

/dports/games/zangband/zangband/src/
H A Dl-monst.pkg108 #define RF2_RES_WATE 0x00800000 /* Resist water */
H A Ddefines.h3378 #define RF2_RES_WATE 0x00800000 /* Resist water */ macro
3855 #define RF_RES_WATE 2, RF2_RES_WATE
H A Dwizard1.c2093 if (flags3 & (RF2_RES_WATE)) vp[vn++] = "water"; in spoil_mon_info()
H A Dspells1.c1203 if (seen) r_ptr->r_flags[2] |= (RF2_RES_WATE); in project_m()