Searched refs:RF6_S_MONSTER (Results 1 – 3 of 3) sorted by relevance
2498 #define RF6_S_MONSTER 0x00040000 /* Summon Monster */ macro2591 RF6_S_MONSTER | RF6_S_MONSTERS | \
258 if (l_ptr->flags6 & RF6_S_MONSTER) vp[vn++] = "summon a monster"; in describe_monster_spells()
5285 #define RF6_S_MONSTER 0x00040000 /* Summon Monster */ macro5487 RF6_S_KIN | RF6_S_HI_DEMON | RF6_S_MONSTER | RF6_S_MONSTERS | \5559 (RF6_S_KIN | RF6_S_HI_DEMON | RF6_S_MONSTER | RF6_S_MONSTERS | RF6_S_ANT | \5689 RF6_S_DRAGONRIDER | RF6_S_KIN | RF6_S_HI_DEMON | RF6_S_MONSTER | RF6_S_MONSTERS | RF6_S_ANT | \