Searched refs:RF_NEVER_MOVE (Results 1 – 13 of 13) sorted by relevance
/dports/games/angband/Angband-4.2.2/src/ |
H A D | mon-move.c | 269 if (rf_has(mon->race->flags, RF_NEVER_MOVE)) in get_move_find_range() 1614 if (rf_has(mon->race->flags, RF_NEVER_MOVE)) { in monster_turn() 1617 rf_on(lore->flags, RF_NEVER_MOVE); in monster_turn() 1643 rf_on(lore->flags, RF_NEVER_MOVE); in monster_turn()
|
H A D | mon-lore.c | 1023 if (rf_has(known_flags, RF_NEVER_MOVE)) { in lore_append_movement()
|
H A D | effects.c | 3609 if (!rf_has(mon->race->flags, RF_NEVER_MOVE)) { in effect_handler_EARTHQUAKE()
|
/dports/games/zangband/zangband/src/ |
H A D | melee2.c | 1463 || (FLAG(r_ptr, RF_NEVER_MOVE))) continue; in get_moves() 2478 if (do_move && (FLAG(r_ptr, RF_NEVER_MOVE))) in take_move() 3114 else if ((FLAG(r_ptr, RF_NEVER_MOVE)) && (m_ptr->cdis > 1)) in process_monster()
|
H A D | melee1.c | 122 if (FLAG(r_ptr, RF_NEVER_MOVE)) return; in flee_message()
|
H A D | monster1.c | 526 if (FLAG(mf_ptr, RF_NEVER_MOVE)) in roff_mon_aux()
|
H A D | cmd1.c | 1326 if (!((FLAG(r_ptr, RF_NEVER_MOVE)) || in monk_attack()
|
H A D | quest.c | 1535 if (FLAG(r_ptr, RF_NEVER_MOVE) || FLAG(r_ptr, RF_FRIENDS)) return (FALSE); in monster_quest()
|
H A D | zbmagic3.c | 3259 if (d < 3 && !(FLAG(r_ptr, RF_NEVER_MOVE))) return (FALSE); in borg_check_rest()
|
H A D | zbmagic1.c | 385 if (FLAG(r_ptr, RF_NEVER_MOVE)) continue; in borg_surrounded()
|
H A D | defines.h | 3777 #define RF_NEVER_MOVE 0, RF0_NEVER_MOVE macro
|
H A D | spells2.c | 2494 if (!FLAG(r_ptr, RF_NEVER_MOVE)) in earthquake()
|
H A D | zborg5.c | 2538 if ((FLAG(r_ptr, RF_NEVER_MOVE)) && (d > 1)) in borg_danger_aux()
|