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Searched refs:RF_NEVER_MOVE (Results 1 – 13 of 13) sorted by relevance

/dports/games/angband/Angband-4.2.2/src/
H A Dmon-move.c269 if (rf_has(mon->race->flags, RF_NEVER_MOVE)) in get_move_find_range()
1614 if (rf_has(mon->race->flags, RF_NEVER_MOVE)) { in monster_turn()
1617 rf_on(lore->flags, RF_NEVER_MOVE); in monster_turn()
1643 rf_on(lore->flags, RF_NEVER_MOVE); in monster_turn()
H A Dmon-lore.c1023 if (rf_has(known_flags, RF_NEVER_MOVE)) { in lore_append_movement()
H A Deffects.c3609 if (!rf_has(mon->race->flags, RF_NEVER_MOVE)) { in effect_handler_EARTHQUAKE()
/dports/games/zangband/zangband/src/
H A Dmelee2.c1463 || (FLAG(r_ptr, RF_NEVER_MOVE))) continue; in get_moves()
2478 if (do_move && (FLAG(r_ptr, RF_NEVER_MOVE))) in take_move()
3114 else if ((FLAG(r_ptr, RF_NEVER_MOVE)) && (m_ptr->cdis > 1)) in process_monster()
H A Dmelee1.c122 if (FLAG(r_ptr, RF_NEVER_MOVE)) return; in flee_message()
H A Dmonster1.c526 if (FLAG(mf_ptr, RF_NEVER_MOVE)) in roff_mon_aux()
H A Dcmd1.c1326 if (!((FLAG(r_ptr, RF_NEVER_MOVE)) || in monk_attack()
H A Dquest.c1535 if (FLAG(r_ptr, RF_NEVER_MOVE) || FLAG(r_ptr, RF_FRIENDS)) return (FALSE); in monster_quest()
H A Dzbmagic3.c3259 if (d < 3 && !(FLAG(r_ptr, RF_NEVER_MOVE))) return (FALSE); in borg_check_rest()
H A Dzbmagic1.c385 if (FLAG(r_ptr, RF_NEVER_MOVE)) continue; in borg_surrounded()
H A Ddefines.h3777 #define RF_NEVER_MOVE 0, RF0_NEVER_MOVE macro
H A Dspells2.c2494 if (!FLAG(r_ptr, RF_NEVER_MOVE)) in earthquake()
H A Dzborg5.c2538 if ((FLAG(r_ptr, RF_NEVER_MOVE)) && (d > 1)) in borg_danger_aux()