Home
last modified time | relevance | path

Searched refs:RGL_DrawSkyWall (Results 1 – 3 of 3) sorted by relevance

/dports/games/edge/Edge-1.35-source/src/
H A Dr_sky.h59 void RGL_DrawSkyWall(seg_t *seg, float h1, float h2);
H A Dr_render.cc2129 RGL_DrawSkyWall(seg, frontsector->f_h, backsector->f_h); in RGL_WalkSeg()
2138 RGL_DrawSkyWall(seg, frontsector->c_h, frontsector->sky_h); in RGL_WalkSeg()
2146 RGL_DrawSkyWall(seg, max_f, frontsector->sky_h); in RGL_WalkSeg()
2155 RGL_DrawSkyWall(seg, backsector->c_h, frontsector->c_h); in RGL_WalkSeg()
H A Dr_sky.cc540 void RGL_DrawSkyWall(seg_t *seg, float h1, float h2) in RGL_DrawSkyWall() function