Searched refs:RGMSHOOT_LOW (Results 1 – 3 of 3) sorted by relevance
141 RGMSHOOT_LOW, enumerator
611 gubAnimSurfaceIndex[REGMALE][FIRE_LOW_STAND] = RGMSHOOT_LOW; in InitAnimationSurfacesPerBodytype()612 gubAnimSurfaceIndex[REGMALE][FIRE_BURST_LOW_STAND] = RGMSHOOT_LOW; in InitAnimationSurfacesPerBodytype()617 gubAnimSurfaceIndex[REGMALE][STANDING_SHOOT_LOW_UNJAM] = RGMSHOOT_LOW; in InitAnimationSurfacesPerBodytype()1332 gubAnimSurfaceIndex[STOCKYMALE][FIRE_LOW_STAND] = RGMSHOOT_LOW; in InitAnimationSurfacesPerBodytype()1333 gubAnimSurfaceIndex[STOCKYMALE][FIRE_BURST_LOW_STAND] = RGMSHOOT_LOW; in InitAnimationSurfacesPerBodytype()1338 gubAnimSurfaceIndex[STOCKYMALE][STANDING_SHOOT_LOW_UNJAM] = RGMSHOOT_LOW; in InitAnimationSurfacesPerBodytype()
108 …M(RGMSHOOT_LOW, ANIMSDIR "/s_merc/s_shtlo.sti", S_STRUCT, 0, 8…