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Searched refs:RGMSNEAKING (Results 1 – 3 of 3) sorted by relevance

/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Tactical/
H A DAnimation_Data.h80 RGMSNEAKING, enumerator
H A DAnimation_Control.cc480 gubAnimSurfaceIndex[REGMALE][SWATTING] = RGMSNEAKING; in InitAnimationSurfacesPerBodytype()
490 gubAnimSurfaceIndex[REGMALE][START_SWAT] = RGMSNEAKING; in InitAnimationSurfacesPerBodytype()
491 gubAnimSurfaceIndex[REGMALE][END_SWAT] = RGMSNEAKING; in InitAnimationSurfacesPerBodytype()
688 gubAnimSurfaceIndex[REGMALE][SWAT_BACKWARDS] = RGMSNEAKING; in InitAnimationSurfacesPerBodytype()
1203 gubAnimSurfaceIndex[STOCKYMALE][SWATTING] = RGMSNEAKING; in InitAnimationSurfacesPerBodytype()
1213 gubAnimSurfaceIndex[STOCKYMALE][START_SWAT] = RGMSNEAKING; in InitAnimationSurfacesPerBodytype()
1214 gubAnimSurfaceIndex[STOCKYMALE][END_SWAT] = RGMSNEAKING; in InitAnimationSurfacesPerBodytype()
1408 gubAnimSurfaceIndex[STOCKYMALE][SWAT_BACKWARDS] = RGMSNEAKING; in InitAnimationSurfacesPerBodytype()
H A DAnimation_Data.cc47 …M(RGMSNEAKING, ANIMSDIR "/s_merc/s_r_swat.sti", C_STRUCT, 0, 8…