Searched refs:RGMSNEAKING (Results 1 – 3 of 3) sorted by relevance
80 RGMSNEAKING, enumerator
480 gubAnimSurfaceIndex[REGMALE][SWATTING] = RGMSNEAKING; in InitAnimationSurfacesPerBodytype()490 gubAnimSurfaceIndex[REGMALE][START_SWAT] = RGMSNEAKING; in InitAnimationSurfacesPerBodytype()491 gubAnimSurfaceIndex[REGMALE][END_SWAT] = RGMSNEAKING; in InitAnimationSurfacesPerBodytype()688 gubAnimSurfaceIndex[REGMALE][SWAT_BACKWARDS] = RGMSNEAKING; in InitAnimationSurfacesPerBodytype()1203 gubAnimSurfaceIndex[STOCKYMALE][SWATTING] = RGMSNEAKING; in InitAnimationSurfacesPerBodytype()1213 gubAnimSurfaceIndex[STOCKYMALE][START_SWAT] = RGMSNEAKING; in InitAnimationSurfacesPerBodytype()1214 gubAnimSurfaceIndex[STOCKYMALE][END_SWAT] = RGMSNEAKING; in InitAnimationSurfacesPerBodytype()1408 gubAnimSurfaceIndex[STOCKYMALE][SWAT_BACKWARDS] = RGMSNEAKING; in InitAnimationSurfacesPerBodytype()
47 …M(RGMSNEAKING, ANIMSDIR "/s_merc/s_r_swat.sti", C_STRUCT, 0, 8…