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Searched refs:RIGHT_TRIANGLE_CHARACTER (Results 1 – 2 of 2) sorted by relevance

/dports/graphics/grafx2/grafx2/src/
H A Dreadline.c533 display_string_unicode[visible_size-1] = (byte)RIGHT_TRIANGLE_CHARACTER; in Readline_ex_unicode()
552 display_string[visible_size-1]=RIGHT_TRIANGLE_CHARACTER; in Readline_ex_unicode()
664 …if (display_string_unicode[position-offset]==(byte)RIGHT_TRIANGLE_CHARACTER || position-offset>=vi… in Readline_ex_unicode()
669 … if (display_string[position-offset]==RIGHT_TRIANGLE_CHARACTER || position-offset>=visible_size) in Readline_ex_unicode()
742 if (display_string_unicode[position-offset]==RIGHT_TRIANGLE_CHARACTER) in Readline_ex_unicode()
747 if (display_string[position-offset]==RIGHT_TRIANGLE_CHARACTER) in Readline_ex_unicode()
800 … if (display_string[position-offset]==RIGHT_TRIANGLE_CHARACTER || position-offset>=visible_size) in Readline_ex_unicode()
893 if (display_string_unicode[position-offset]==RIGHT_TRIANGLE_CHARACTER) in Readline_ex_unicode()
898 if (display_string[position-offset]==RIGHT_TRIANGLE_CHARACTER) in Readline_ex_unicode()
918 display_string_unicode[visible_size-1] = (byte)RIGHT_TRIANGLE_CHARACTER; in Readline_ex_unicode()
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H A Dconst.h65 #define RIGHT_TRIANGLE_CHARACTER 16 macro