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Searched refs:RING_INVISIBILITY (Results 1 – 25 of 32) sorted by relevance

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/dports/games/dungeoncrawl/dc400b26-src/source/
H A Dunrand.h184 OBJ_JEWELLERY, RING_INVISIBILITY, 0, 0, DARKGREY,
H A Drandart.cc1055 && (aclass != OBJ_JEWELLERY || atype != RING_INVISIBILITY)) in randart_wpn_properties()
1066 && (aclass != OBJ_JEWELLERY || atype != RING_INVISIBILITY)) in randart_wpn_properties()
H A Dshopping.cc1325 case RING_INVISIBILITY: in item_value()
H A Ditem_use.cc1821 case RING_INVISIBILITY: in puton_ring()
2050 case RING_INVISIBILITY: in remove_ring()
H A Dabl-show.cc1636 if (player_equip( EQ_RINGS, RING_INVISIBILITY ) in generate_abilities()
H A Denum.h1179 RING_INVISIBILITY, enumerator
/dports/games/barony/Barony-3.3.7/src/magic/
H A Dact_HandMagic.cpp394 if (stats[clientnum]->ring->type == RING_INVISIBILITY) in actLeftHandMagic()
745 if (stats[clientnum]->ring->type == RING_INVISIBILITY) in actRightHandMagic()
/dports/games/barony/Barony-3.3.7/src/
H A Dmonster_spider.cpp67 newItem(RING_INVISIBILITY, EXCELLENT, -5, 1, rand(), false, &myStats->inventory); in initSpider()
H A Ditems.hpp124 RING_INVISIBILITY, enumerator
H A Dmonster_gnome.cpp389 if ( myStats->ring->type == RING_INVISIBILITY ) in gnomeMoveBodyparts()
H A Dmonster_succubus.cpp354 if ( myStats->ring->type == RING_INVISIBILITY ) in succubusMoveBodyparts()
H A Dmonster_goblin.cpp500 if ( myStats->ring->type == RING_INVISIBILITY ) in goblinMoveBodyparts()
H A Dmonster_lichfire.cpp295 if ( myStats->ring->type == RING_INVISIBILITY ) in lichFireAnimate()
H A Dmonster_kobold.cpp505 if ( myStats->ring->type == RING_INVISIBILITY ) in koboldMoveBodyparts()
H A Dmonster_vampire.cpp464 if ( myStats->ring->type == RING_INVISIBILITY ) in vampireMoveBodyparts()
H A Dmonster_lichice.cpp296 if ( myStats->ring->type == RING_INVISIBILITY ) in lichIceAnimate()
H A Dmonster_automaton.cpp553 if ( myStats->ring->type == RING_INVISIBILITY ) in automatonMoveBodyparts()
H A Dmonster_goatman.cpp728 if ( myStats->ring->type == RING_INVISIBILITY ) in goatmanMoveBodyparts()
H A Dmonster_incubus.cpp576 if ( myStats->ring->type == RING_INVISIBILITY ) in incubusMoveBodyparts()
H A Dmonster_insectoid.cpp741 if ( myStats->ring->type == RING_INVISIBILITY ) in insectoidMoveBodyparts()
H A Dmonster_shadow.cpp366 if ( myStats->ring->type == RING_INVISIBILITY ) in shadowMoveBodyparts()
H A Dacthudweapon.cpp499 if ( stats[clientnum]->ring->type == RING_INVISIBILITY ) in actHudWeapon()
3044 if ( stats[clientnum]->ring->type == RING_INVISIBILITY ) in actHudShield()
H A Dmonster_human.cpp843 if ( myStats->ring->type == RING_INVISIBILITY ) in humanMoveBodyparts()
H A Dmonster_shopkeeper.cpp1011 if ( myStats->ring->type == RING_INVISIBILITY ) in shopkeeperMoveBodyparts()
H A Ditems.cpp2354 case RING_INVISIBILITY: in useItem()
2701 case RING_INVISIBILITY: in useItem()

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