Searched refs:RISK_GetNumCountriesOfPlayer (Results 1 – 8 of 8) sorted by relevance
126 iNumArmies += MAX(RISK_GetNumCountriesOfPlayer(iCurrentPlayer)/3, 3); in GAME_SetTurnArmiesOfPlayer()374 RISK_SetNumCountriesOfPlayer(iSrc, RISK_GetNumCountriesOfPlayer(iSrc)+1);376 RISK_SetNumCountriesOfPlayer(iDst, RISK_GetNumCountriesOfPlayer(iDst)-1);400 if (RISK_GetNumCountriesOfPlayer(iDst) != 0 ||415 if (RISK_GetNumCountriesOfPlayer(iDst) == 0)1225 else if (RISK_GetNumCountriesOfPlayer(iNum1) <= 0)1268 else if (RISK_GetNumCountriesOfPlayer(iNum1) <= 0)1604 if (RISK_GetNumCountriesOfPlayer(iPlayer) >= NUM_COUNTRIES)1609 if (RISK_GetNumCountriesOfPlayer(iPlayer) >= n1)1626 if ( (RISK_GetNumCountriesOfPlayer(n1) <= 0)
311 STAT_UpdateCountries(iPlayer, RISK_GetNumCountriesOfPlayer(iPlayer)); in STAT_PopupDialog()506 RISK_GetNumCountriesOfPlayer(i) * GRAPH_HEIGHT / NUM_COUNTRIES; in STAT_UpdateGraph()731 STAT_UpdateCountries(iPlayer, RISK_GetNumCountriesOfPlayer(iPlayer)); in STAT_RenderSlot()
270 Int32 RISK_GetNumCountriesOfPlayer(Int32 iPlayer);
1355 && (RISK_GetNumCountriesOfPlayer(RISK_GetOwnerOfCountry(destCountry)) == 1)) in AttacEnemy()1367 && (RISK_GetNumCountriesOfPlayer(RISK_GetOwnerOfCountry(destCountry)) == 1)) in AttacEnemy()1379 && (RISK_GetNumCountriesOfPlayer(RISK_GetOwnerOfCountry(destCountry)) == 1)) in AttacEnemy()
658 RISK_GetNumCountriesOfPlayer(iPlayer)+1); in SRV_DistributeCountries()
963 Int32 RISK_GetNumCountriesOfPlayer(Int32 iPlayer) in RISK_GetNumCountriesOfPlayer() function
127 int RISK_GetNumCountriesOfPlayer(const Player* player);
1449 && (RISK_GetNumCountriesOfPlayer(RISK_GetOwnerOfCountry(destCountry)) == 1)) in AttackEnemy()1467 && (RISK_GetNumCountriesOfPlayer(RISK_GetOwnerOfCountry(destCountry)) == 1)) in AttackEnemy()1485 && (RISK_GetNumCountriesOfPlayer(RISK_GetOwnerOfCountry(destCountry)) == 1)) in AttackEnemy()2148 int AIColsonPlayer::RISK_GetNumCountriesOfPlayer(const Player* player) in RISK_GetNumCountriesOfPlayer() function in Ksirk::GameLogic::AIColsonPlayer