Searched refs:RISK_SendMessage (Results 1 – 12 of 12) sorted by relevance
/dports/games/xfrisk/XFrisk/ |
H A D | server.c | 423 (void)RISK_SendMessage(CLIENTS_GetCommLinkOfClient(iClient), in SRV_HandleMessage() 447 (void)RISK_SendMessage(CLIENTS_GetCommLinkOfClient(iClient), in SRV_HandleMessage() 468 (void)RISK_SendMessage(CLIENTS_GetCommLinkOfClient(iClient), in SRV_HandleMessage() 1027 (void)RISK_SendMessage(CLIENTS_GetCommLinkOfClient( in SRV_HandleMESSAGEPACKET() 1129 (void)RISK_SendMessage(iCommLink, MSG_VERSION, &msgVersion); in SRV_HandleRegistration() 1157 (void)RISK_SendMessage(iCommLink, MSG_SPECIESIDENT, &msg); in SRV_HandleRegistration() 1167 (void)RISK_SendMessage(iCommLink, MSG_EXIT, NULL); in SRV_HandleRegistration() 1207 RISK_SendMessage(CLIENTS_GetCommLinkOfClient(iNewClient), in SRV_HandleRegistration() 1215 (void)RISK_SendMessage(iCommLink, MSG_POPUPREGISTERBOX, NULL); in SRV_HandleRegistration() 1242 (void)RISK_SendMessage(iCommLink, MSG_TURNNOTIFY, in SRV_HandleRegistration() [all …]
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H A D | game.c | 149 (void)RISK_SendMessage(CLNT_GetCommLinkOfClient(CLNT_GetThisClientID()), in GAME_MoveArmies() 164 (void)RISK_SendMessage(CLNT_GetCommLinkOfClient(CLNT_GetThisClientID()), in GAME_MoveArmies() 192 (void)RISK_SendMessage(CLNT_GetCommLinkOfClient(CLNT_GetThisClientID()), 207 (void)RISK_SendMessage(CLNT_GetCommLinkOfClient(CLNT_GetThisClientID()), 354 (void)RISK_SendMessage(CLNT_GetCommLinkOfClient(CLNT_GetThisClientID()), 438 (void)RISK_SendMessage(CLNT_GetCommLinkOfClient(CLNT_GetThisClientID()), 449 (void)RISK_SendMessage(CLNT_GetCommLinkOfClient(CLNT_GetThisClientID()), 1121 (void)RISK_SendMessage(CLNT_GetCommLinkOfClient(CLNT_GetThisClientID()), 1157 (void)RISK_SendMessage(CLNT_GetCommLinkOfClient(CLNT_GetThisClientID()), 1354 (void)RISK_SendMessage(CLNT_GetCommLinkOfClient(CLNT_GetThisClientID()), [all …]
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H A D | aiClientMain.c | 115 (void)RISK_SendMessage(CLNT_GetCommLinkOfClient(CLNT_GetThisClientID()), in main() 229 (void)RISK_SendMessage(iCommLink, MSG_HELLO, NULL); in AI_Start() 261 (void)RISK_SendMessage(iCommLink, MSG_REGISTERCLIENT, &msgRegisterClient); in AI_Start() 638 (void)RISK_SendMessage(CLNT_GetCommLinkOfClient(CLNT_GetThisClientID()), 655 (void)RISK_SendMessage(CLNT_GetCommLinkOfClient(CLNT_GetThisClientID()), 667 (void)RISK_SendMessage(CLNT_GetCommLinkOfClient(CLNT_GetThisClientID()), 771 (void)RISK_SendMessage(CLNT_GetCommLinkOfClient(CLNT_GetThisClientID()),
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H A D | aiController.c | 416 (void)RISK_SendMessage(CLNT_GetCommLinkOfClient(CLNT_GetThisClientID()), 440 (void)RISK_SendMessage(CLNT_GetCommLinkOfClient(CLNT_GetThisClientID()), 450 (void)RISK_SendMessage(CLNT_GetCommLinkOfClient(CLNT_GetThisClientID()),
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H A D | client.c | 170 (void)RISK_SendMessage(iCommLink, MSG_OLDREGISTERCLIENT, &msgRegisterClient); in CLNT_Init() 283 (void)RISK_SendMessage(CLNT_GetCommLinkOfClient(CLNT_GetThisClientID()), in CLNT_FreePlayer()
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H A D | diceCommon.c | 185 (void)RISK_SendMessage(CLNT_GetCommLinkOfClient(CLNT_GetThisClientID()), in DICE_Attack() 223 (void)RISK_SendMessage(CLNT_GetCommLinkOfClient(CLNT_GetThisClientID()), in DICE_Attack()
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H A D | callbacks.c | 524 RISK_SendMessage(CLNT_GetCommLinkOfClient(CLNT_GetThisClientID()), in CBK_IncomingMessage() 682 (void)RISK_SendMessage(CLNT_GetCommLinkOfClient(CLNT_GetThisClientID()), 1110 (void)RISK_SendMessage(CLNT_GetCommLinkOfClient(CLNT_GetThisClientID()), 1242 (void)RISK_SendMessage(CLNT_GetCommLinkOfClient(CLNT_GetThisClientID()), 1566 (void)RISK_SendMessage(CLNT_GetCommLinkOfClient(CLNT_GetThisClientID()),
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H A D | registerPlayers.c | 222 (void)RISK_SendMessage(CLNT_GetCommLinkOfClient(CLNT_GetThisClientID()), in REG_Done() 284 (void)RISK_SendMessage(CLNT_GetCommLinkOfClient(CLNT_GetThisClientID()), in REG_DeletePlayer()
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H A D | utils.c | 468 (void)RISK_SendMessage(CLNT_GetCommLinkOfClient(CLNT_GetThisClientID()), 473 (void)RISK_SendMessage(CLNT_GetCommLinkOfClient(CLNT_GetThisClientID()), 860 (void)RISK_SendMessage(CLNT_GetCommLinkOfClient(CLNT_GetThisClientID()),
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H A D | clients.c | 245 (void) RISK_SendMessage(iCommLink, MSG_MESSAGEPACKET, &msgMess); in CLIENTS_TellAboutOthers()
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H A D | riskgame.h | 222 Int32 RISK_SendMessage(Int32 iDest, Int32 iMessType, void *pvMessage);
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H A D | riskgame.c | 451 (void)RISK_SendMessage(iSocket, iMessType, pvMess); in RISK_SelectiveReplicate() 1428 Int32 RISK_SendMessage(Int32 iDest, Int32 iMessType, void *pvMessage) in RISK_SendMessage() function 1554 (void)RISK_SendMessage(iSocket, iSendMessType, pvMessage); in RISK_SendSyncMessage()
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