Searched refs:RM_CAR_STATE_NO_SIMU (Results 1 – 16 of 16) sorted by relevance
119 if (car->_state & RM_CAR_STATE_NO_SIMU) { in calculateAttenuation()138 if (car->_state & RM_CAR_STATE_NO_SIMU) { in calculateEngineSound()186 if (car->_state & RM_CAR_STATE_NO_SIMU) { in calculateBackfireSound()211 if (car->_state & RM_CAR_STATE_NO_SIMU) { in calculateTyreSound()223 (car->_state & RM_CAR_STATE_NO_SIMU) || in calculateTyreSound()362 if (car->_state & RM_CAR_STATE_NO_SIMU) { in calculateCollisionSound()
1205 if ((car->_state & RM_CAR_STATE_NO_SIMU) != 0) { in update()1214 if ((car->_state & RM_CAR_STATE_NO_SIMU) == 0) { in update()1230 if ((car2->_state & RM_CAR_STATE_NO_SIMU) == 0) { in update()
33 if (car->carElt->_state & RM_CAR_STATE_NO_SIMU) { in SimCarCollideZ()76 if (car->carElt->_state & RM_CAR_STATE_NO_SIMU) { in SimCarCollideXYScene()174 static const int NO_SIMU_WITHOUT_PIT = RM_CAR_STATE_NO_SIMU & ~RM_CAR_STATE_PIT; in SimCarCollideResponse()246 if (car[0]->blocked == 0 && !(car[0]->carElt->_state & RM_CAR_STATE_NO_SIMU)) { in SimCarCollideResponse()250 if (car[1]->blocked == 0 && !(car[1]->carElt->_state & RM_CAR_STATE_NO_SIMU)) { in SimCarCollideResponse()278 if (car[i]->carElt->_state & RM_CAR_STATE_NO_SIMU) { in SimCarCollideResponse()710 if (carElt->_state & RM_CAR_STATE_NO_SIMU) { in SimCarCollideCars()731 if (carElt->_state & RM_CAR_STATE_NO_SIMU) { in SimCarCollideCars()
236 if (carElt->_state & (RM_CAR_STATE_NO_SIMU & ~RM_CAR_STATE_PIT)) { in RemoveCar()337 if (carElt->_state & RM_CAR_STATE_NO_SIMU) { in SimUpdate()344 if (carElt->_state & RM_CAR_STATE_NO_SIMU) { in SimUpdate()407 if (carElt->_state & RM_CAR_STATE_NO_SIMU) { in SimUpdate()
51 if (car->carElt->_state & RM_CAR_STATE_NO_SIMU) { in SimCarCollideZ()256 if (car->carElt->_state & RM_CAR_STATE_NO_SIMU) { in SimCarCollideXYScene()413 if ((car[0]->carElt->_state & RM_CAR_STATE_NO_SIMU) || in SimCarCollideResponse()414 (car[1]->carElt->_state & RM_CAR_STATE_NO_SIMU)) in SimCarCollideResponse()655 if (carElt->_state & RM_CAR_STATE_NO_SIMU) {680 if (carElt->_state & RM_CAR_STATE_NO_SIMU) { in SimCarCollideCars()702 if (carElt->_state & RM_CAR_STATE_NO_SIMU) { in SimCarCollideCars()
253 if (carElt->_state & RM_CAR_STATE_NO_SIMU) { in RemoveCar()342 if (carElt->_state & RM_CAR_STATE_NO_SIMU) { in SimUpdate()350 if (carElt->_state & RM_CAR_STATE_NO_SIMU) { in SimUpdate()418 if (carElt->_state & RM_CAR_STATE_NO_SIMU) { in SimUpdate()
44 if (car->_state & RM_CAR_STATE_NO_SIMU) { in update()
53 if (car->_state & RM_CAR_STATE_NO_SIMU) { in update()
48 if (car->_state & (RM_CAR_STATE_NO_SIMU & ~RM_CAR_STATE_PIT)) { in update()
218 #define RM_CAR_STATE_NO_SIMU 0x000000FF /**< Do not simulate the car */ macro
411 if ((otherCar == car) || (otherCar->_state & RM_CAR_STATE_NO_SIMU)) { in CollDet()
647 if ((s->cars[i]->_state & RM_CAR_STATE_NO_SIMU) == 0) { in ReOneStep()
1103 …DNF | RM_CAR_STATE_PULLUP | RM_CAR_STATE_PULLSIDE | RM_CAR_STATE_PULLDN | RM_CAR_STATE_NO_SIMU))) { in updateOCar()1170 …DNF | RM_CAR_STATE_PULLUP | RM_CAR_STATE_PULLSIDE | RM_CAR_STATE_PULLDN | RM_CAR_STATE_NO_SIMU))) { in updateOverlapTimer()