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Searched refs:RM_PIPE_MULTISTAGE (Results 1 – 24 of 24) sorted by relevance

/dports/graphics/openrm/rmdemo/
H A Dprocmode.h88 #define DEFAULT_PROCESSING_MODE RM_PIPE_MULTISTAGE
H A Dpdb.c453 RMenum processingMode = RM_PIPE_MULTISTAGE; /* don't use MP! */
464 RMenum processingMode = RM_PIPE_MULTISTAGE; /* don't use MP! */
H A Doffscreen.c455 RMenum processingMode = RM_PIPE_MULTISTAGE; /* don't use MP mode! */
466 RMenum processingMode = RM_PIPE_MULTISTAGE; /* don't use MP mode! */
H A Dskeleton.c189 processingMode = RM_PIPE_MULTISTAGE;
H A Dkeyfunc.c227 processingMode = RM_PIPE_MULTISTAGE;
H A Dextensions.c219 processingMode = RM_PIPE_MULTISTAGE;
H A DimgMirror.c295 processingMode = RM_PIPE_MULTISTAGE;
H A DautoTmap.c296 processingMode = RM_PIPE_MULTISTAGE;
H A DpickTest.c359 processingMode = RM_PIPE_MULTISTAGE;
H A DspriteTest.c351 processingMode = RM_PIPE_MULTISTAGE;
H A DpickListTest.c382 processingMode = RM_PIPE_MULTISTAGE;
H A DmultiTexture2D.c484 processingMode = RM_PIPE_MULTISTAGE;
H A DtextureTest.c432 processingMode = RM_PIPE_MULTISTAGE;
H A DelevImage.c456 processingMode = RM_PIPE_MULTISTAGE;
H A Drm2screen.c190 processingMode = RM_PIPE_MULTISTAGE; in threadFunc()
H A DappTexturedPrims.c476 processingMode = RM_PIPE_MULTISTAGE;
H A Dtcube.c626 processingMode = RM_PIPE_MULTISTAGE;
H A Dspotlight.c567 processingMode = RM_PIPE_MULTISTAGE;
H A Dstrands.c648 processingMode = RM_PIPE_MULTISTAGE;
H A DindexedPrims2D.c625 processingMode = RM_PIPE_MULTISTAGE;
/dports/graphics/openrm/rm160/include/rm/
H A Drmdefs.h392 RM_PIPE_MULTISTAGE = 0x0631, enumerator
/dports/graphics/openrm/rm160/rm/
H A Drmpipe.c467 t->processingMode = RM_PIPE_MULTISTAGE; in rmPipeNew()
1662 …if ((newMode != RM_PIPE_SERIAL) && (newMode != RM_PIPE_MULTISTAGE) && (newMode != RM_PIPE_MULTISTA… in rmPipeSetProcessingMode()
1676 newMode = RM_PIPE_MULTISTAGE; in rmPipeSetProcessingMode()
H A Drmframe.c366 else if (pmode == RM_PIPE_MULTISTAGE) /* processing mode != RM_PIPE_SERIAL */ in private_rmSetChannelRenderFunc()
/dports/graphics/openrm/rm160/
H A DOLD-RELEASENOTES958 RM_PIPE_MULTISTAGE - uses a multistage algorithm for rendering (view and
993 as view and rendered are combined into one. The RM_PIPE_MULTISTAGE*