Home
last modified time | relevance | path

Searched refs:ROCKET_VELOCITY (Results 1 – 10 of 10) sorted by relevance

/dports/games/openjk/OpenJK-07675e2/code/game/
H A Dweapons.h271 #define ROCKET_VELOCITY 900 macro
280 #define ROCKET_ALT_VELOCITY (ROCKET_VELOCITY*0.5)
H A Dwp_rocket_launcher.cpp56 float vel = (ent->spawnflags&1)?ent->speed:ROCKET_VELOCITY; in rocketThink()
178 float vel = ROCKET_VELOCITY; in WP_FireRocket()
H A Dg_weapon.cpp59 { ROCKET_VELOCITY,ROCKET_ALT_VELOCITY },//WP_ROCKET_LAUNCHER,
/dports/games/openjk/OpenJK-07675e2/codeJK2/game/
H A Dwp_rocket_launcher.cpp46 float vel = ROCKET_VELOCITY; in rocketThink()
147 float vel = ROCKET_VELOCITY; in WP_FireRocket()
H A Dweapons.h272 #define ROCKET_VELOCITY 900 macro
/dports/games/jfsw/jfsw-c434002/src/
H A Dweapon.h97 #define ROCKET_VELOCITY (1350) macro
H A Dweapon.c15651 nx, ny, nz, pp->pang, ROCKET_VELOCITY); in InitRocket()
15768 nx, ny, nz, pp->pang, ROCKET_VELOCITY); in InitBunnyRocket()
18531 sp->x, sp->y, sp->z, sp->ang, ROCKET_VELOCITY); in InitTurretRocket()
/dports/games/NBlood/NBlood-a1689a4/source/sw/src/
H A Dweapon.h99 #define ROCKET_VELOCITY (1350) macro
H A Dweapon.cpp15459 nx, ny, nz, fix16_to_int(pp->q16ang), ROCKET_VELOCITY); in InitRocket()
15590 nx, ny, nz, fix16_to_int(pp->q16ang), ROCKET_VELOCITY); in InitBunnyRocket()
18349 sp->x, sp->y, sp->z, sp->ang, ROCKET_VELOCITY); in InitTurretRocket()
/dports/games/openjk/OpenJK-07675e2/codemp/game/
H A Dg_weapon.c110 #define ROCKET_VELOCITY 900 macro
1742 float vel = (ent->spawnflags&1)?ent->speed:ROCKET_VELOCITY; in rocketThink()
1913 int vel = ROCKET_VELOCITY; in WP_FireRocket()