Searched refs:ROTTING_CORPSE_FIND_SWEETSPOT_FROM_GRIDNO (Results 1 – 3 of 3) sorted by relevance
79 #define ROTTING_CORPSE_FIND_SWEETSPOT_FROM_GRIDNO 0x01 //Find the closest spot to the given gridno macro
691 if (def.usFlags & ROTTING_CORPSE_FIND_SWEETSPOT_FROM_GRIDNO) in LoadRottingCorpsesFromTempCorpseFile()892 flags_for_rotting_corpse = ROTTING_CORPSE_FIND_SWEETSPOT_FROM_GRIDNO; in AddDeadSoldierToUnLoadedSector()
1066 Corpse.usFlags = ROTTING_CORPSE_FIND_SWEETSPOT_FROM_GRIDNO; in AddCorpsesToBloodcatLair()