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Searched refs:ROTTING_CORPSE_FIND_SWEETSPOT_FROM_GRIDNO (Results 1 – 3 of 3) sorted by relevance

/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Tactical/
H A DRotting_Corpses.h79 #define ROTTING_CORPSE_FIND_SWEETSPOT_FROM_GRIDNO 0x01 //Find the closest spot to the given gridno macro
H A DTactical_Save.cc691 if (def.usFlags & ROTTING_CORPSE_FIND_SWEETSPOT_FROM_GRIDNO) in LoadRottingCorpsesFromTempCorpseFile()
892 flags_for_rotting_corpse = ROTTING_CORPSE_FIND_SWEETSPOT_FROM_GRIDNO; in AddDeadSoldierToUnLoadedSector()
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Strategic/
H A DStrategic_Movement.cc1066 Corpse.usFlags = ROTTING_CORPSE_FIND_SWEETSPOT_FROM_GRIDNO; in AddCorpsesToBloodcatLair()