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Searched refs:RPASS_Fog (Results 1 – 3 of 3) sorted by relevance

/dports/games/vavoom/vavoom-1.33/source/
H A Dr_adv_things.cpp609 DrawEntityModel(mobj, 0xffffffff, Fade, 1, false, TimeFrac, RPASS_Fog); in RenderThingFog()
H A Dr_local.h240 RPASS_Fog, enumerator
H A Dr_model.cpp1042 case RPASS_Fog: in DrawModel()
1132 case RPASS_Fog: in DrawModel()