/dports/games/freeciv-nox11/freeciv-2.6.6/common/ |
H A D | metaknowledge.c | 181 return prob_type == RPT_CERTAIN; in is_req_knowable() 205 return prob_type == RPT_CERTAIN; in is_req_knowable() 227 return prob_type == RPT_CERTAIN; in is_req_knowable() 256 return prob_type == RPT_CERTAIN; in is_req_knowable() 275 return prob_type == RPT_CERTAIN; in is_req_knowable() 313 return prob_type == RPT_CERTAIN; in is_req_knowable() 327 return prob_type == RPT_CERTAIN; in is_req_knowable() 407 return prob_type == RPT_CERTAIN; in is_req_knowable() 442 return prob_type == RPT_CERTAIN; in is_req_knowable() 480 return prob_type == RPT_CERTAIN; in is_req_knowable() [all …]
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H A D | style.c | 191 RPT_CERTAIN)) { in player_music_style() 254 RPT_CERTAIN)) { in city_style()
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H A D | improvement.c | 382 NULL, NULL, preq, RPT_CERTAIN)) { in improvement_obsolete() 560 peffect->type, RPT_CERTAIN)) { in improvement_has_effects() 611 return is_building_replaced(pcity, pimprove, RPT_CERTAIN) in is_improvement_redundant() 631 NULL, preq, RPT_CERTAIN)) { in can_player_build_improvement_direct()
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H A D | fc_types.h | 320 RPT_CERTAIN /* We want to know if it is certain that effect is active */ enumerator 324 (x == RPT_CERTAIN ? RPT_POSSIBLE : RPT_CERTAIN)
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H A D | actions.c | 810 &enabler->actor_reqs, RPT_CERTAIN) in is_enabler_active() 815 &enabler->target_reqs, RPT_CERTAIN); in is_enabler_active() 1037 RPT_CERTAIN), in action_enabled_local() 1044 RPT_CERTAIN)); in action_enabled_local() 1079 &(peffect->reqs), RPT_CERTAIN)) { in is_effect_val_known()
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H A D | base.c | 164 &pextra->reqs, RPT_CERTAIN); in can_build_base()
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H A D | extras.c | 403 RPT_CERTAIN); in can_build_extra() 472 &pextra->rmreqs, RPT_CERTAIN); in can_remove_extra()
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H A D | government.c | 180 NULL, NULL, &gov->reqs, RPT_CERTAIN); in can_change_to_government()
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H A D | effects.c | 606 &peffect->reqs, RPT_CERTAIN)) { in get_target_bonus_effects()
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H A D | city.c | 818 &(pimprove->reqs), RPT_CERTAIN); in can_city_build_improvement_direct()
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/dports/games/freeciv/freeciv-2.6.6/common/ |
H A D | metaknowledge.c | 181 return prob_type == RPT_CERTAIN; in is_req_knowable() 205 return prob_type == RPT_CERTAIN; in is_req_knowable() 227 return prob_type == RPT_CERTAIN; in is_req_knowable() 256 return prob_type == RPT_CERTAIN; in is_req_knowable() 275 return prob_type == RPT_CERTAIN; in is_req_knowable() 313 return prob_type == RPT_CERTAIN; in is_req_knowable() 327 return prob_type == RPT_CERTAIN; in is_req_knowable() 407 return prob_type == RPT_CERTAIN; in is_req_knowable() 442 return prob_type == RPT_CERTAIN; in is_req_knowable() 480 return prob_type == RPT_CERTAIN; in is_req_knowable() [all …]
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H A D | style.c | 191 RPT_CERTAIN)) { in player_music_style() 254 RPT_CERTAIN)) { in city_style()
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H A D | improvement.c | 382 NULL, NULL, preq, RPT_CERTAIN)) { in improvement_obsolete() 560 peffect->type, RPT_CERTAIN)) { in improvement_has_effects() 611 return is_building_replaced(pcity, pimprove, RPT_CERTAIN) in is_improvement_redundant() 631 NULL, preq, RPT_CERTAIN)) { in can_player_build_improvement_direct()
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H A D | fc_types.h | 320 RPT_CERTAIN /* We want to know if it is certain that effect is active */ enumerator 324 (x == RPT_CERTAIN ? RPT_POSSIBLE : RPT_CERTAIN)
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H A D | actions.c | 810 &enabler->actor_reqs, RPT_CERTAIN) in is_enabler_active() 815 &enabler->target_reqs, RPT_CERTAIN); in is_enabler_active() 1037 RPT_CERTAIN), in action_enabled_local() 1044 RPT_CERTAIN)); in action_enabled_local() 1079 &(peffect->reqs), RPT_CERTAIN)) { in is_effect_val_known()
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H A D | base.c | 164 &pextra->reqs, RPT_CERTAIN); in can_build_base()
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H A D | extras.c | 403 RPT_CERTAIN); in can_build_extra() 472 &pextra->rmreqs, RPT_CERTAIN); in can_remove_extra()
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H A D | government.c | 180 NULL, NULL, &gov->reqs, RPT_CERTAIN); in can_change_to_government()
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H A D | effects.c | 606 &peffect->reqs, RPT_CERTAIN)) { in get_target_bonus_effects()
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/dports/games/freeciv/freeciv-2.6.6/server/ |
H A D | cityturn.c | 470 RPT_CERTAIN) in city_turn_notify() 837 if (get_current_construction_bonus(pcity, EFT_SIZE_ADJ, RPT_CERTAIN) > 0 in city_increase_size() 838 || get_current_construction_bonus(pcity, EFT_SIZE_UNLIMIT, RPT_CERTAIN) > 0) { in city_increase_size() 2181 RPT_CERTAIN) > 0) { in city_build_building() 2184 RPT_CERTAIN) > 0) { in city_build_building() 2187 RPT_CERTAIN) > 0) { in city_build_building() 2222 RPT_CERTAIN))) { in city_build_building()
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/dports/games/freeciv-nox11/freeciv-2.6.6/server/ |
H A D | cityturn.c | 470 RPT_CERTAIN) in city_turn_notify() 837 if (get_current_construction_bonus(pcity, EFT_SIZE_ADJ, RPT_CERTAIN) > 0 in city_increase_size() 838 || get_current_construction_bonus(pcity, EFT_SIZE_UNLIMIT, RPT_CERTAIN) > 0) { in city_increase_size() 2181 RPT_CERTAIN) > 0) { in city_build_building() 2184 RPT_CERTAIN) > 0) { in city_build_building() 2187 RPT_CERTAIN) > 0) { in city_build_building() 2222 RPT_CERTAIN))) { in city_build_building()
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/dports/games/freeciv/freeciv-2.6.6/server/generator/ |
H A D | startpos.c | 75 &pextra->reqs, RPT_CERTAIN)) { in get_tile_value()
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/dports/games/freeciv-nox11/freeciv-2.6.6/server/generator/ |
H A D | startpos.c | 75 &pextra->reqs, RPT_CERTAIN)) { in get_tile_value()
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/dports/games/freeciv-nox11/freeciv-2.6.6/ai/default/ |
H A D | aitech.c | 419 NULL, deftype, NULL, NULL, preq, RPT_CERTAIN)) { in dai_wants_defender_against()
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/dports/games/freeciv/freeciv-2.6.6/ai/default/ |
H A D | aitech.c | 419 NULL, deftype, NULL, NULL, preq, RPT_CERTAIN)) { in dai_wants_defender_against()
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