Searched refs:RPeakChunk (Results 1 – 4 of 4) sorted by relevance
/dports/audio/rezound/rezound-0.13.1beta/docs/code/ |
H A D | WaveformRendering | 26 - This information is stored in a pool of RPeakChunk objects (declared in ASound.cpp) which has a 28 … The dirty flag gets set to true when the min and max for that chunk of samples that the RPeakChunk
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/dports/audio/rezound/rezound-0.13.1beta/src/backend/ |
H A D | CSound.h | 43 struct RPeakChunk struct 91 …RPeakChunk getPeakData(unsigned channel,sample_pos_t dataPos,sample_pos_t nextDataPos,const CRezPo… 477 typedef TPoolAccesser<RPeakChunk,PoolFile_t > CPeakChunkRezPoolAccesser;
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H A D | CSound.cpp | 263 RPeakChunk CSound::getPeakData(unsigned channel,sample_pos_t dataPos,sample_pos_t nextDataPos,const… 297 RPeakChunk p; 309 RPeakChunk ret; 322 RPeakChunk &p=peakChunkAccesser[t]; 429 CPeakChunkRezPoolAccesser peakChunkPool=poolFile.createPool<RPeakChunk>(peakChunkPoolName); 1811 …peakChunkAccessers[i]=new CPeakChunkRezPoolAccesser(poolFile.createPool<RPeakChunk>(PEAK_CHUNK_POO…
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/dports/audio/rezound/rezound-0.13.1beta/src/frontend_fox/ |
H A D | drawPortion.cpp | 157 RPeakChunk r=sound->getPeakData(i,dataPosition,next_dataPosition,a);
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