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Searched refs:RPeakChunk (Results 1 – 4 of 4) sorted by relevance

/dports/audio/rezound/rezound-0.13.1beta/docs/code/
H A DWaveformRendering26 - This information is stored in a pool of RPeakChunk objects (declared in ASound.cpp) which has a
28 … The dirty flag gets set to true when the min and max for that chunk of samples that the RPeakChunk
/dports/audio/rezound/rezound-0.13.1beta/src/backend/
H A DCSound.h43 struct RPeakChunk struct
91RPeakChunk getPeakData(unsigned channel,sample_pos_t dataPos,sample_pos_t nextDataPos,const CRezPo…
477 typedef TPoolAccesser<RPeakChunk,PoolFile_t > CPeakChunkRezPoolAccesser;
H A DCSound.cpp263 RPeakChunk CSound::getPeakData(unsigned channel,sample_pos_t dataPos,sample_pos_t nextDataPos,const…
297 RPeakChunk p;
309 RPeakChunk ret;
322 RPeakChunk &p=peakChunkAccesser[t];
429 CPeakChunkRezPoolAccesser peakChunkPool=poolFile.createPool<RPeakChunk>(peakChunkPoolName);
1811 …peakChunkAccessers[i]=new CPeakChunkRezPoolAccesser(poolFile.createPool<RPeakChunk>(PEAK_CHUNK_POO…
/dports/audio/rezound/rezound-0.13.1beta/src/frontend_fox/
H A DdrawPortion.cpp157 RPeakChunk r=sound->getPeakData(i,dataPosition,next_dataPosition,a);