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Searched refs:RQG_Hud3 (Results 1 – 4 of 4) sorted by relevance

/dports/games/stuntrally/stuntrally-2.6.1/source/ogre/common/
H A DRenderConst.h31 RQG_Hud3 = Ogre::RENDER_QUEUE_OVERLAY-1; // 99 variable
H A DGraphView.cpp76 moSetup(moLine, true, RQG_Hud3); in Create()
/dports/games/stuntrally/stuntrally-2.6.1/source/ogre/
H A DHud_Create.cpp205 moPos = Create2D("hud/CarPos", scm, 0.f, true,true, 1.f,Vector2(1,1), RV_Hud,RQG_Hud3, plr * 6); in Create()
252 …h.moNeedles = Create2D("hud/"+st,scm, 1.f, true,false, 0.f,Vector2(0.5f,0.5f), RV_Hud,RQG_Hud3, 2); in Create()
701 ent->setRenderQueueGroup(RQG_Hud3); in Create()
/dports/games/stuntrally/stuntrally-2.6.1/source/editor/
H A DRender2tex.cpp100 mpos->setRenderQueueGroup(RQG_Hud3 /*RENDER_QUEUE_OVERLAY+1*/); in Rnd2TexSetup()