Searched refs:RRTILE5088 (Results 1 – 6 of 6) sorted by relevance
1057 #define RRTILE5088 5088 macro
101 case RRTILE5088: in animatesprites()
445 sprite[j].picnum = RRTILE5088; in checkhitsprite()
1165 { "RRTILE5088", DVPTR(RRTILE5088), 0, RRTILE5088__STATICRR },2619 int32_t RRTILE5088 = 0; variable
3283 extern int32_t RRTILE5088;
2894 sprite[j].picnum = RRTILE5088; in A_DamageObject()