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/dports/games/quake2max/Quake2maX_0.45-src_unix/ref_gl/
H A Dgl_script.c46 int RS_Random(rs_stage_t *stage, msurface_t *surf) in RS_Random() function
1554 GL_MBind (GL_TEXTURE0, RS_Random(stage, surf)); in RS_DrawSurface()
1579 GL_Bind (RS_Random(stage, surf)); in RS_DrawSurface()
1927 GL_Bind (RS_Random(stage, surf)); in RS_DrawSurfaceTexture()