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Searched refs:RSurf_DrawBatch_GL11_VertexShade (Results 1 – 3 of 3) sorted by relevance

/dports/games/nexuiz/Nexuiz/sources/darkplaces/
H A Dgl_rmain.c6804 static void RSurf_DrawBatch_GL11_VertexShade(int texturenumsurfaces, msurface_t **texturesurfacelis… in RSurf_DrawBatch_GL11_VertexShade() function
7043RSurf_DrawBatch_GL11_VertexShade(texturenumsurfaces, texturesurfacelist, layercolor[0], layercolor… in R_DrawTextureSurfaceList_GL13()
7143RSurf_DrawBatch_GL11_VertexShade(texturenumsurfaces, texturesurfacelist, 1, 1, 1, 1, false, false); in R_DrawTextureSurfaceList_GL11()
7171RSurf_DrawBatch_GL11_VertexShade(texturenumsurfaces, texturesurfacelist, layer->color[0], layer->c… in R_DrawTextureSurfaceList_GL11()
/dports/games/xonotic/Xonotic/source/darkplaces/
H A Dgl_rmain.c10647 static void RSurf_DrawBatch_GL11_VertexShade(float r, float g, float b, float a, qboolean applycolo… in RSurf_DrawBatch_GL11_VertexShade() function
10856RSurf_DrawBatch_GL11_VertexShade(layercolor[0], layercolor[1], layercolor[2], layercolor[3], apply… in R_DrawTextureSurfaceList_GL13()
10943 RSurf_DrawBatch_GL11_VertexShade(1, 1, 1, 1, false, false); in R_DrawTextureSurfaceList_GL11()
10966RSurf_DrawBatch_GL11_VertexShade(layer->color[0], layer->color[1], layer->color[2], layer->color[3… in R_DrawTextureSurfaceList_GL11()
/dports/games/darkplaces/darkplaces/
H A Dgl_rmain.c10523 static void RSurf_DrawBatch_GL11_VertexShade(float r, float g, float b, float a, qboolean applycolo… in RSurf_DrawBatch_GL11_VertexShade() function
10788RSurf_DrawBatch_GL11_VertexShade(layercolor[0], layercolor[1], layercolor[2], layercolor[3], apply… in R_DrawTextureSurfaceList_GL13()
10875 RSurf_DrawBatch_GL11_VertexShade(1, 1, 1, 1, false, false); in R_DrawTextureSurfaceList_GL11()
10898RSurf_DrawBatch_GL11_VertexShade(layer->color[0], layer->color[1], layer->color[2], layer->color[3… in R_DrawTextureSurfaceList_GL11()