Home
last modified time | relevance | path

Searched refs:RUNE_STREGUM (Results 1 – 6 of 6) sorted by relevance

/dports/games/arx-libertatis/arx-libertatis-1.1.2/src/game/
H A DSpells.h72 RUNE_STREGUM, // Magic enumerator
H A DPlayer.h114 FLAG_STREGUM = (1<<(RUNE_STREGUM)),
H A DSpells.cpp726 case RUNE_STREGUM: in ARX_SPELLS_RequestSymbolDraw2()
1553 SpellSymbol[CurrSpellSymbol++] = RUNE_STREGUM; in ARX_SPELLS_AnalyseSYMBOL()
2108 {{RUNE_RHAA, RUNE_STREGUM, RUNE_VITAE, RUNE_NONE}, SPELL_CURSE, "curse"}, // level 4
2119 {{RUNE_MEGA, RUNE_STREGUM, RUNE_VITAE, RUNE_NONE}, SPELL_BLESS, "bless"}, // level 4
2120 …{{RUNE_MEGA, RUNE_STREGUM, RUNE_COSUM, RUNE_NONE}, SPELL_ENCHANT_WEAPON, "enchant_weapon"}, // lev…
2127 …{{RUNE_NHI, RUNE_STREGUM, RUNE_VISTA, RUNE_NONE}, SPELL_DISPELL_ILLUSION, "dispell_illusion"}, // …
2128 {{RUNE_NHI, RUNE_STREGUM, RUNE_SPACIUM, RUNE_NONE}, SPELL_NEGATE_MAGIC, "negate_magic"}, // level 9
2136 {{RUNE_STREGUM, RUNE_MOVIS, RUNE_NONE}, SPELL_MANA_DRAIN, "mana_drain"}, // level 8
/dports/games/arx-libertatis/arx-libertatis-1.1.2/src/core/
H A DCore.cpp911 current->symbols[1]=RUNE_STREGUM; in LoadSysTextures()
960 current->symbols[1]=RUNE_STREGUM; in LoadSysTextures()
1013 current->symbols[1]=RUNE_STREGUM; in LoadSysTextures()
1201 current->symbols[0]=RUNE_STREGUM; in LoadSysTextures()
1225 current->symbols[1]=RUNE_STREGUM; in LoadSysTextures()
1273 current->symbols[1]=RUNE_STREGUM; in LoadSysTextures()
H A DArxGame.cpp709 necklace.runes[RUNE_STREGUM] = loadObject("graph/interface/book/runes/runes_stregum.teo"); in BeforeRun()
730 …necklace.pTexTab[RUNE_STREGUM] = TextureContainer::LoadUI("graph/obj3d/interactive/items/magic/run… in BeforeRun()
/dports/games/arx-libertatis/arx-libertatis-1.1.2/src/gui/
H A DInterface.cpp4675 case RUNE_STREGUM: in ARX_INTERFACE_ManageOpenedBook_Finish()