Searched refs:RUNE_STREGUM (Results 1 – 6 of 6) sorted by relevance
/dports/games/arx-libertatis/arx-libertatis-1.1.2/src/game/ |
H A D | Spells.h | 72 RUNE_STREGUM, // Magic enumerator
|
H A D | Player.h | 114 FLAG_STREGUM = (1<<(RUNE_STREGUM)),
|
H A D | Spells.cpp | 726 case RUNE_STREGUM: in ARX_SPELLS_RequestSymbolDraw2() 1553 SpellSymbol[CurrSpellSymbol++] = RUNE_STREGUM; in ARX_SPELLS_AnalyseSYMBOL() 2108 {{RUNE_RHAA, RUNE_STREGUM, RUNE_VITAE, RUNE_NONE}, SPELL_CURSE, "curse"}, // level 4 2119 {{RUNE_MEGA, RUNE_STREGUM, RUNE_VITAE, RUNE_NONE}, SPELL_BLESS, "bless"}, // level 4 2120 …{{RUNE_MEGA, RUNE_STREGUM, RUNE_COSUM, RUNE_NONE}, SPELL_ENCHANT_WEAPON, "enchant_weapon"}, // lev… 2127 …{{RUNE_NHI, RUNE_STREGUM, RUNE_VISTA, RUNE_NONE}, SPELL_DISPELL_ILLUSION, "dispell_illusion"}, // … 2128 {{RUNE_NHI, RUNE_STREGUM, RUNE_SPACIUM, RUNE_NONE}, SPELL_NEGATE_MAGIC, "negate_magic"}, // level 9 2136 {{RUNE_STREGUM, RUNE_MOVIS, RUNE_NONE}, SPELL_MANA_DRAIN, "mana_drain"}, // level 8
|
/dports/games/arx-libertatis/arx-libertatis-1.1.2/src/core/ |
H A D | Core.cpp | 911 current->symbols[1]=RUNE_STREGUM; in LoadSysTextures() 960 current->symbols[1]=RUNE_STREGUM; in LoadSysTextures() 1013 current->symbols[1]=RUNE_STREGUM; in LoadSysTextures() 1201 current->symbols[0]=RUNE_STREGUM; in LoadSysTextures() 1225 current->symbols[1]=RUNE_STREGUM; in LoadSysTextures() 1273 current->symbols[1]=RUNE_STREGUM; in LoadSysTextures()
|
H A D | ArxGame.cpp | 709 necklace.runes[RUNE_STREGUM] = loadObject("graph/interface/book/runes/runes_stregum.teo"); in BeforeRun() 730 …necklace.pTexTab[RUNE_STREGUM] = TextureContainer::LoadUI("graph/obj3d/interactive/items/magic/run… in BeforeRun()
|
/dports/games/arx-libertatis/arx-libertatis-1.1.2/src/gui/ |
H A D | Interface.cpp | 4675 case RUNE_STREGUM: in ARX_INTERFACE_ManageOpenedBook_Finish()
|