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Searched refs:R_AddSingleSpriteDef (Results 1 – 4 of 4) sorted by relevance

/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/
H A Dr_things.h30 boolean R_AddSingleSpriteDef(const char *sprname, spritedef_t *spritedef, UINT16 wadnum, UINT16 sta…
H A Dr_skins.c412R_AddSingleSpriteDef(spr2names[sprite2], &skin->sprites[FF_SPR2SUPER|sprite2], wadnum, newlastlump… in R_LoadSkinSprites()
420 R_AddSingleSpriteDef(spr2names[sprite2], &skin->sprites[sprite2], wadnum, *lump, *lastlump); in R_LoadSkinSprites()
H A Dr_things.c226 boolean R_AddSingleSpriteDef(const char *sprname, spritedef_t *spritedef, UINT16 wadnum, UINT16 sta… in R_AddSingleSpriteDef() function
477 if (R_AddSingleSpriteDef(sprnames[i], &sprites[i], wadnum, start, end)) in R_AddSpriteDefs()
/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/
H A Dr_things.c519 boolean R_AddSingleSpriteDef (char* sprname, spritedef_t* spritedef, int wadnum, int startlump, int… in R_AddSingleSpriteDef() function
790 if (R_AddSingleSpriteDef (spritename, &sprites[i], wadnum, ln1, ln2) ) in R_AddSpriteDefs()
3655 R_AddSingleSpriteDef (sprname, &sk->spritedef, wadnum, lumpn, lastlump); in R_AddSkins()
3673 R_AddSingleSpriteDef (sprname, &sk->spritedef, wadnum, 0, INT_MAX); in R_AddSkins()