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Searched refs:R_BlendFunc (Results 1 – 6 of 6) sorted by relevance

/dports/games/ufoai/ufoai-2.5-source/src/client/renderer/
H A Dr_particle.cpp242 R_BlendFunc(GL_SRC_ALPHA, GL_ONE); in R_SetBlendMode()
245 R_BlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); in R_SetBlendMode()
248 R_BlendFunc(GL_ONE, GL_ONE); in R_SetBlendMode()
251 R_BlendFunc(GL_ZERO, GL_SRC_COLOR); in R_SetBlendMode()
254 R_BlendFunc(GL_ZERO, GL_ONE_MINUS_SRC_COLOR); in R_SetBlendMode()
304 R_BlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); in R_DrawParticles()
H A Dr_corona.cpp58 R_BlendFunc(GL_ONE, GL_ONE); in R_DrawCoronas()
95 R_BlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); in R_DrawCoronas()
H A Dr_flare.cpp97 R_BlendFunc(GL_SRC_ALPHA, GL_ONE); in R_DrawFlareSurfaces()
189 R_BlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); in R_DrawFlareSurfaces()
H A Dr_state.cpp232 void R_BlendFunc (GLenum src, GLenum dest) in R_BlendFunc() function
564 R_BlendFunc(GL_SRC_ALPHA, GL_ONE); in R_EnableShell()
569 R_BlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); in R_EnableShell()
949 R_BlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); in R_SetDefaultState()
H A Dr_state.h177 void R_BlendFunc(GLenum src, GLenum dest);
H A Dr_material.cpp309 R_BlendFunc(stage->blend.src, stage->blend.dest); in R_SetSurfaceStageState()
311 R_BlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); in R_SetSurfaceStageState()
465 R_BlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); in R_DrawMaterialSurfaces()