Searched refs:R_BlendFunc (Results 1 – 6 of 6) sorted by relevance
/dports/games/ufoai/ufoai-2.5-source/src/client/renderer/ |
H A D | r_particle.cpp | 242 R_BlendFunc(GL_SRC_ALPHA, GL_ONE); in R_SetBlendMode() 245 R_BlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); in R_SetBlendMode() 248 R_BlendFunc(GL_ONE, GL_ONE); in R_SetBlendMode() 251 R_BlendFunc(GL_ZERO, GL_SRC_COLOR); in R_SetBlendMode() 254 R_BlendFunc(GL_ZERO, GL_ONE_MINUS_SRC_COLOR); in R_SetBlendMode() 304 R_BlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); in R_DrawParticles()
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H A D | r_corona.cpp | 58 R_BlendFunc(GL_ONE, GL_ONE); in R_DrawCoronas() 95 R_BlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); in R_DrawCoronas()
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H A D | r_flare.cpp | 97 R_BlendFunc(GL_SRC_ALPHA, GL_ONE); in R_DrawFlareSurfaces() 189 R_BlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); in R_DrawFlareSurfaces()
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H A D | r_state.cpp | 232 void R_BlendFunc (GLenum src, GLenum dest) in R_BlendFunc() function 564 R_BlendFunc(GL_SRC_ALPHA, GL_ONE); in R_EnableShell() 569 R_BlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); in R_EnableShell() 949 R_BlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); in R_SetDefaultState()
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H A D | r_state.h | 177 void R_BlendFunc(GLenum src, GLenum dest);
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H A D | r_material.cpp | 309 R_BlendFunc(stage->blend.src, stage->blend.dest); in R_SetSurfaceStageState() 311 R_BlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); in R_SetSurfaceStageState() 465 R_BlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); in R_DrawMaterialSurfaces()
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