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Searched refs:R_DrawSpritePatch (Results 1 – 7 of 7) sorted by relevance

/dports/games/vavoom/vavoom-1.33/source/
H A Dui_actor.cpp117 R_DrawSpritePatch(160, 170, CastState->SpriteIndex, CastState->Frame, 0); in OnDraw()
H A Dpr_cmds.cpp476 IMPLEMENT_FUNCTION(VObject, R_DrawSpritePatch) in IMPLEMENT_FUNCTION() argument
486 R_DrawSpritePatch(x, y, sprite, frame, rot, TranslStart, TranslEnd, in IMPLEMENT_FUNCTION()
H A Dr_public.h342 void R_DrawSpritePatch(int, int, int, int, int, int = 0, int = 0, int = 0);
H A Dr_things.cpp972 void R_DrawSpritePatch(int x, int y, int sprite, int frame, int rot, in R_DrawSpritePatch() function
975 guard(R_DrawSpritePatch); in R_DrawSpritePatch()
H A Dvc_object.h359 DECLARE_FUNCTION(R_DrawSpritePatch)
/dports/games/vavoom/vavoom-1.33/progs/common/uibase/
H A DMenuSpriteAnim.vc52 R_DrawSpritePatch(OldOriginX, OldOriginY, SprDef, frame, 0, TranslStart,
/dports/games/vavoom/vavoom-1.33/progs/common/engine/
H A DObject.vc681 native static final void R_DrawSpritePatch(int x, int y, int sprite,