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Searched refs:R_EnableAnimation (Results 1 – 3 of 3) sorted by relevance

/dports/games/ufoai/ufoai-2.5-source/src/client/renderer/
H A Dr_state.h208 void R_EnableAnimation(const struct mAliasMesh_s* mesh, float backlerp, bool enable);
H A Dr_mesh.cpp90 R_EnableAnimation(mesh, backlerp, true); in R_DrawAliasFrameLerp()
98 R_EnableAnimation(nullptr, 0.0, false); in R_DrawAliasFrameLerp()
H A Dr_state.cpp430 void R_EnableAnimation (const mAliasMesh_t* mesh, float backlerp, bool enable) in R_EnableAnimation() function