Searched refs:R_ReallocateTexunitArray (Results 1 – 5 of 5) sorted by relevance
/dports/games/ufoai/ufoai-2.5-source/src/client/renderer/ |
H A D | r_state.cpp | 890 R_ReallocateTexunitArray(&texunit_0, GL_ARRAY_LENGTH_CHUNK); in R_SetDefaultState() 891 R_ReallocateTexunitArray(&texunit_1, GL_ARRAY_LENGTH_CHUNK); in R_SetDefaultState() 892 R_ReallocateTexunitArray(&texunit_2, GL_ARRAY_LENGTH_CHUNK); in R_SetDefaultState() 893 R_ReallocateTexunitArray(&texunit_3, GL_ARRAY_LENGTH_CHUNK); in R_SetDefaultState() 894 R_ReallocateTexunitArray(&texunit_4, GL_ARRAY_LENGTH_CHUNK); in R_SetDefaultState() 923 R_ReallocateTexunitArray(tex, GL_ARRAY_LENGTH_CHUNK); in R_SetDefaultState() 1061 void R_ReallocateTexunitArray (gltexunit_t* texunit, int size) in R_ReallocateTexunitArray() function
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H A D | r_state.h | 173 void R_ReallocateTexunitArray(gltexunit_t* texunit, int size);
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H A D | r_material.cpp | 356 R_ReallocateTexunitArray(&texunit_diffuse, surf->numedges); in R_DrawSurfaceStage() 357 R_ReallocateTexunitArray(&texunit_lightmap, surf->numedges); in R_DrawSurfaceStage()
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H A D | r_model_alias.cpp | 643 R_ReallocateTexunitArray(&texunit_diffuse, mesh->num_tris * 3); in R_FillArrayData()
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/dports/games/ufoai/ufoai-2.5-source/src/tools/ufomodel/ |
H A D | ufomodel.cpp | 588 void R_ReallocateTexunitArray (gltexunit_t* texunit, int size) in R_ReallocateTexunitArray() function
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